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Updated README
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ethanhugg committed Dec 9, 2013
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OpenH264
========
=======
OpenH264 is a codec library which supports H.264 encoding and decoding. It is suitable for use in real time applications such as WebRTC. See http://www.openh264.org/ for more details.

Encoder Features
------------------------
- Constrained Baseline Profile up to Level 5.2 (4096x2304)
- Arbitrary resolution, not constrained to multiples of 16x16
- Rate control with adaptive quantization, or constant quantization
- Slice options: 1 slice per frame, N slices per frame, N macroblocks per slice, or N bytes per slice
- Multiple threads automatically used for multiple slices
- Temporal scalability up to 4 layers in a dyadic hierarchy
- Spatial simulcast up to 4 resolutions from a single input
- Long Term Reference (LTR) frames
- Memory Management Control Operation (MMCO)
- Reference picture list modification
- Single reference frame for inter prediction
- Multiple reference frames when using LTR and/or 3-4 temporal layers
- Periodic and on-demand Instantaneous Decoder Refresh (IDR) frame insertion
- Dynamic changes to bit rate, frame rate, and resolution
- Annex B byte stream output
- YUV 4:2:0 planar input

Decoder Features
------------------------
- Constrained Baseline Profile up to Level 5.2 (4096x2304)
- Arbitrary resolution, not constrained to multiples of 16x16
- Single thread for all slices
- Long Term Reference (LTR) frames
- Memory Management Control Operation (MMCO)
- Reference picture list modification
- Multiple reference frames when specified in Sequence Parameter Set (SPS)
- Annex B byte stream input
- YUV 4:2:0 planar output

OS Support
----------------
- Windows 64-bit and 32-bit (initial release is only 32-bit, 64-bit will follow soon)
- Mac OS X 64-bit (initial release does not include this target, will follow soon)
- Linux 64-bit and 32-bit (initial release is only 32-bit, 64-bit will follow soon)
- Android 32-bit (initial release does not include this target, will follow soon)
- iOS 64-bit and 32-bit (not supported yet, may be added in the future)

Processor Support
-------------------------
- Intel x86 optionally with MMX/SSE (no AVX yet, help is welcome)
- ARMv7 optionally with NEON (initial release does not include this target, will follow later)
- Any architecture using C/C++ fallback functions

This goal of this project is to build a BSD-licensed open source H.264
codec that is suitable for use in real time applications such as WebRTC. See
http://www.openh264.org/ for more details.

This repo has no codec code yet (only the code for the website, in the gh-pages
branch). The code exists, and is used internally in Cisco products. But before
we can release it and start the public project, we need to do the following
things:

* Separate the code from its dependencies on Cisco source code which is not
intended to be open sourced;

* Check that we won't 0-day other Cisco products by releasing code which
has known unpublished security vulnerabilities;

* Make sure all the legal processes necessary before opening code have been
completed.

We hope to have these steps completed soon.
Using the Library
-----------------------
Linux makefiles for 32 bit builds are available:
: build the decoder library and executable via codec/build/linux/dec/makefile
: build the encoder library and executable via codec/build/linux/enc/makefile
: build the encoder shared library via processing/build/linux/makefile

Windows Visual Studio 2008/2010/2012 projects are available:
: build the decoder via the Visual Studio projects in codec/build/win32/dec
: build the encoder via the Visual Studio projects in codec/build/win32/dec
: build the encoder shared library via the Visual Studio projects in processing/build/win32/

NASM needed to be installed for assembly code: workable version 2.07 or above, nasm can downloaded from http://www.nasm.us/

API details to be provided later.

Using the Test App
-------------------------
Linux shell scripts to build the test apps:
: build via testbin/AutoBuild_Linux.sh
: clean via testbin/AutoClean_Linux.sh

Windows batch files to build the test apps:
: Visual Studio 2008 use testbin/AutoBuild_Windows_VS2008.bat
: Visual Studio 2010 use testbin/AutoBuild_Windows_VS2010.bat
: Visual Studio 2012 use testbin/AutoBuild_Windows_VS2012.bat

Usage information can be found in testbin/CmdLineReadMe
Command line options and details to be provided later.

Using the Source
-----------------------
codec - encoder, decoder, console (test app), build (makefile, vcproj)
processing - raw pixel processing (used by encoder)
testbin - autobuild scripts, test app config files, yuv test files
bin - binaries for library and test app

Known Issues
-------------------
See the issue tracker on https://github.com/cisco/openh264/issues
- Encoder errors when resolution exceeds 3840x2160
- Encoder errors when compressed frame size exceeds half uncompressed size
- Encoder console app only support multiple of 16 width/height for now
- Decoder errors when compressed frame size exceeds 1MB

License
----------
BSD, see LICENSE file for details.

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