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#5532: Add tiling plane test model. Source view is collapsed at the b…
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Original file line number | Diff line number | Diff line change |
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@@ -0,0 +1,122 @@ | ||
*3DSMAX_ASCIIEXPORT 200 | ||
*COMMENT "DarkRadiant ASCII Scene Export(*.ase)" | ||
*SCENE { | ||
*SCENE_FILENAME "unnamed.map" | ||
*SCENE_FIRSTFRAME 0 | ||
*SCENE_LASTFRAME 100 | ||
*SCENE_FRAMESPEED 30 | ||
*SCENE_TICKSPERFRAME 160 | ||
*SCENE_BACKGROUND_STATIC 0.0000 0.0000 0.0000 | ||
*SCENE_AMBIENT_STATIC 0.0000 0.0000 0.0000 | ||
} | ||
*MATERIAL_LIST { | ||
*MATERIAL_COUNT 1 | ||
*MATERIAL 0 { | ||
*MATERIAL_NAME "Plane" | ||
*MATERIAL_CLASS "Standard" | ||
*MATERIAL_AMBIENT 0.5882 0.5882 0.5882 | ||
*MATERIAL_DIFFUSE 0.5882 0.5882 0.5882 | ||
*MATERIAL_SPECULAR 0.9000 0.9000 0.9000 | ||
*MATERIAL_SHINE 0.1000 | ||
*MATERIAL_SHINESTRENGTH 0.0000 | ||
*MATERIAL_TRANSPARENCY 0.0000 | ||
*MATERIAL_WIRESIZE 1.0000 | ||
*MATERIAL_SHADING Blinn | ||
*MATERIAL_XP_FALLOFF 0.0000 | ||
*MATERIAL_SELFILLUM 0.0000 | ||
*MATERIAL_FALLOFF In | ||
*MATERIAL_XP_TYPE Filter | ||
*MAP_DIFFUSE { | ||
*MAP_NAME "Plane" | ||
*MAP_CLASS "Bitmap" | ||
*MAP_SUBNO 1 | ||
*MAP_AMOUNT 1.0000 | ||
*BITMAP "\\base\material" | ||
*MAP_TYPE Screen | ||
*UVW_U_OFFSET 0.0000 | ||
*UVW_V_OFFSET 0.0000 | ||
*UVW_U_TILING 1.0000 | ||
*UVW_V_TILING 1.0000 | ||
*UVW_ANGLE 0.0000 | ||
*UVW_BLUR 1.0000 | ||
*UVW_BLUR_OFFSET 0.0000 | ||
*UVW_NOUSE_AMT 1.0000 | ||
*UVW_NOISE_SIZE 1.0000 | ||
*UVW_NOISE_LEVEL 1 | ||
*UVW_NOISE_PHASE 0.0000 | ||
*BITMAP_FILTER Pyramidal | ||
} | ||
} | ||
} | ||
*GEOMOBJECT { | ||
*NODE_NAME "mesh0" | ||
*NODE_TM { | ||
*NODE_NAME "mesh0" | ||
*INHERIT_POS 0 0 0 | ||
*INHERIT_ROT 0 0 0 | ||
*INHERIT_SCL 0 0 0 | ||
*TM_ROW0 1.0000 0.0000 0.0000 | ||
*TM_ROW1 0.0000 1.0000 0.0000 | ||
*TM_ROW2 0.0000 0.0000 1.0000 | ||
*TM_ROW3 0.0000 0.0000 0.0000 | ||
*TM_POS 0.0000 0.0000 0.0000 | ||
*TM_ROTAXIS 0.0000 0.0000 0.0000 | ||
*TM_ROTANGLE 0.0000 | ||
*TM_SCALE 1.0000 1.0000 1.0000 | ||
*TM_SCALEAXIS 0.0000 0.0000 0.0000 | ||
*TM_SCALEAXISANG 0.0000 | ||
} | ||
*MESH { | ||
*TIMEVALUE 0 | ||
*MESH_NUMVERTEX 4 | ||
*MESH_NUMFACES 2 | ||
*MESH_VERTEX_LIST { | ||
*MESH_VERTEX 0 -105.781 -116 -21.7808 | ||
*MESH_VERTEX 1 105.781 -116 21.7808 | ||
*MESH_VERTEX 2 -105.781 116 -21.7808 | ||
*MESH_VERTEX 3 105.781 116 21.7808 | ||
} | ||
*MESH_FACE_LIST { | ||
*MESH_FACE 0: A: 0 B: 1 C: 2 AB: 0 BC: 0 CA: 0 *MESH_SMOOTHING 1 *MESH_MTLID 0 | ||
*MESH_FACE 1: A: 1 B: 3 C: 2 AB: 0 BC: 0 CA: 0 *MESH_SMOOTHING 1 *MESH_MTLID 0 | ||
} | ||
*MESH_NUMTVERTEX 4 | ||
*MESH_TVERTLIST { | ||
*MESH_TVERT 0 0 -0 0.0000 | ||
*MESH_TVERT 1 3 -0 0.0000 | ||
*MESH_TVERT 2 0 -3 0.0000 | ||
*MESH_TVERT 3 3 -3 0.0000 | ||
} | ||
*MESH_NUMTVFACES 2 | ||
*MESH_TFACELIST { | ||
*MESH_TFACE 0 0 1 2 | ||
*MESH_TFACE 1 1 3 2 | ||
} | ||
*MESH_NUMCVERTEX 4 | ||
*MESH_CVERTLIST { | ||
*MESH_VERTCOL 0 1 1 1 | ||
*MESH_VERTCOL 1 1 1 1 | ||
*MESH_VERTCOL 2 1 1 1 | ||
*MESH_VERTCOL 3 1 1 1 | ||
} | ||
*MESH_NUMCVFACES 2 | ||
*MESH_CFACELIST { | ||
*MESH_CFACE 0 0 1 2 | ||
*MESH_CFACE 1 1 3 2 | ||
} | ||
*MESH_NORMALS { | ||
*MESH_FACENORMAL 0 -0.201674 0 0.979453 | ||
*MESH_VERTEXNORMAL 0 -0.201674 0 0.979453 | ||
*MESH_VERTEXNORMAL 1 -0.201674 0 0.979453 | ||
*MESH_VERTEXNORMAL 2 -0.201674 0 0.979453 | ||
*MESH_FACENORMAL 1 -0.201674 0 0.979453 | ||
*MESH_VERTEXNORMAL 1 -0.201674 0 0.979453 | ||
*MESH_VERTEXNORMAL 3 -0.201674 0 0.979453 | ||
*MESH_VERTEXNORMAL 2 -0.201674 0 0.979453 | ||
} | ||
} | ||
*PROP_MOTIONBLUR 0 | ||
*PROP_CASTSHADOW 1 | ||
*PROP_RECVSHADOW 1 | ||
*MATERIAL_REF 0 | ||
} |
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