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#5912: Move GeometryStore implementation to render libs, to make it a…
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…ccessible to unit tests
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codereader committed Mar 5, 2022
1 parent ab413fd commit 3490d0a
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Showing 6 changed files with 7 additions and 6 deletions.
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#include <stdexcept>
#include <limits>
#include "igl.h"
#include "igeometrystore.h"
#include "render/ContinuousBuffer.h"
#include "ContinuousBuffer.h"

namespace render
{
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2 changes: 1 addition & 1 deletion radiantcore/rendersystem/OpenGLRenderSystem.h
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#include "backend/OpenGLShader.h"
#include "backend/OpenGLStateLess.h"
#include "backend/TextRenderer.h"
#include "backend/GeometryStore.h"
#include "backend/SceneRenderer.h"
#include "render/GeometryStore.h"

namespace render
{
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1 change: 0 additions & 1 deletion tools/msvc/DarkRadiantCore.vcxproj
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<ClInclude Include="..\..\radiantcore\rendersystem\backend\SceneRenderer.h" />
<ClInclude Include="..\..\radiantcore\rendersystem\backend\SurfaceRenderer.h" />
<ClInclude Include="..\..\radiantcore\rendersystem\backend\TextRenderer.h" />
<ClInclude Include="..\..\radiantcore\rendersystem\backend\GeometryStore.h" />
<ClInclude Include="..\..\radiantcore\rendersystem\backend\WindingRenderer.h" />
<ClInclude Include="..\..\radiantcore\rendersystem\debug\SpacePartitionRenderer.h" />
<ClInclude Include="..\..\radiantcore\rendersystem\GLFont.h" />
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3 changes: 0 additions & 3 deletions tools/msvc/DarkRadiantCore.vcxproj.filters
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<ClInclude Include="..\..\radiantcore\entity\RenderableObjectCollection.h">
<Filter>src\entity</Filter>
</ClInclude>
<ClInclude Include="..\..\radiantcore\rendersystem\backend\GeometryStore.h">
<Filter>src\rendersystem\backend</Filter>
</ClInclude>
<ClInclude Include="..\..\radiantcore\rendersystem\backend\glprogram\GLSLCubeMapProgram.h">
<Filter>src\rendersystem\backend\glprogram</Filter>
</ClInclude>
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1 change: 1 addition & 0 deletions tools/msvc/libs.vcxproj
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<ClInclude Include="..\..\libs\render\Colour4b.h" />
<ClInclude Include="..\..\libs\render\CompactWindingVertexBuffer.h" />
<ClInclude Include="..\..\libs\render\ContinuousBuffer.h" />
<ClInclude Include="..\..\libs\render\GeometryStore.h" />
<ClInclude Include="..\..\libs\render\IndexedVertexBuffer.h" />
<ClInclude Include="..\..\libs\render\MeshVertex.h" />
<ClInclude Include="..\..\libs\render\NopRenderView.h" />
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3 changes: 3 additions & 0 deletions tools/msvc/libs.vcxproj.filters
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<ClInclude Include="..\..\libs\render\MeshVertex.h">
<Filter>render</Filter>
</ClInclude>
<ClInclude Include="..\..\libs\render\GeometryStore.h">
<Filter>render</Filter>
</ClInclude>
</ItemGroup>
<ItemGroup>
<Filter Include="util">
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