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#5532: Preparations to draw a background room in the preview
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*3DSMAX_ASCIIEXPORT 200 | ||
*COMMENT "DarkRadiant ASCII Scene Export(*.ase)" | ||
*SCENE { | ||
*SCENE_FILENAME "maps/room_cuboid.map" | ||
*SCENE_FIRSTFRAME 0 | ||
*SCENE_LASTFRAME 100 | ||
*SCENE_FRAMESPEED 30 | ||
*SCENE_TICKSPERFRAME 160 | ||
*SCENE_BACKGROUND_STATIC 0.0000 0.0000 0.0000 | ||
*SCENE_AMBIENT_STATIC 0.0000 0.0000 0.0000 | ||
} | ||
*MATERIAL_LIST { | ||
*MATERIAL_COUNT 1 | ||
*MATERIAL 0 { | ||
*MATERIAL_NAME "Room" | ||
*MATERIAL_CLASS "Standard" | ||
*MATERIAL_AMBIENT 0.5882 0.5882 0.5882 | ||
*MATERIAL_DIFFUSE 0.5882 0.5882 0.5882 | ||
*MATERIAL_SPECULAR 0.9000 0.9000 0.9000 | ||
*MATERIAL_SHINE 0.1000 | ||
*MATERIAL_SHINESTRENGTH 0.0000 | ||
*MATERIAL_TRANSPARENCY 0.0000 | ||
*MATERIAL_WIRESIZE 1.0000 | ||
*MATERIAL_SHADING Blinn | ||
*MATERIAL_XP_FALLOFF 0.0000 | ||
*MATERIAL_SELFILLUM 0.0000 | ||
*MATERIAL_FALLOFF In | ||
*MATERIAL_XP_TYPE Filter | ||
*MAP_DIFFUSE { | ||
*MAP_NAME "Room" | ||
*MAP_CLASS "Bitmap" | ||
*MAP_SUBNO 1 | ||
*MAP_AMOUNT 1.0000 | ||
*BITMAP "\\base\textures\material" | ||
*MAP_TYPE Screen | ||
*UVW_U_OFFSET 0.0000 | ||
*UVW_V_OFFSET 0.0000 | ||
*UVW_U_TILING 1.0000 | ||
*UVW_V_TILING 1.0000 | ||
*UVW_ANGLE 0.0000 | ||
*UVW_BLUR 1.0000 | ||
*UVW_BLUR_OFFSET 0.0000 | ||
*UVW_NOUSE_AMT 1.0000 | ||
*UVW_NOISE_SIZE 1.0000 | ||
*UVW_NOISE_LEVEL 1 | ||
*UVW_NOISE_PHASE 0.0000 | ||
*BITMAP_FILTER Pyramidal | ||
} | ||
} | ||
} | ||
*GEOMOBJECT { | ||
*NODE_NAME "mesh0" | ||
*NODE_TM { | ||
*NODE_NAME "mesh0" | ||
*INHERIT_POS 0 0 0 | ||
*INHERIT_ROT 0 0 0 | ||
*INHERIT_SCL 0 0 0 | ||
*TM_ROW0 1.0000 0.0000 0.0000 | ||
*TM_ROW1 0.0000 1.0000 0.0000 | ||
*TM_ROW2 0.0000 0.0000 1.0000 | ||
*TM_ROW3 0.0000 0.0000 0.0000 | ||
*TM_POS 0.0000 0.0000 0.0000 | ||
*TM_ROTAXIS 0.0000 0.0000 0.0000 | ||
*TM_ROTANGLE 0.0000 | ||
*TM_SCALE 1.0000 1.0000 1.0000 | ||
*TM_SCALEAXIS 0.0000 0.0000 0.0000 | ||
*TM_SCALEAXISANG 0.0000 | ||
} | ||
*MESH { | ||
*TIMEVALUE 0 | ||
*MESH_NUMVERTEX 36 | ||
*MESH_NUMFACES 12 | ||
*MESH_VERTEX_LIST { | ||
*MESH_VERTEX 0 160 160 256 | ||
*MESH_VERTEX 1 160 -160 256 | ||
*MESH_VERTEX 2 -160 -160 256 | ||
*MESH_VERTEX 3 -160 160 256 | ||
*MESH_VERTEX 4 160 160 256 | ||
*MESH_VERTEX 5 -160 -160 256 | ||
*MESH_VERTEX 6 160 160 -96 | ||
*MESH_VERTEX 7 160 160 256 | ||
*MESH_VERTEX 8 -160 160 256 | ||
*MESH_VERTEX 9 -160 160 -96 | ||
*MESH_VERTEX 10 160 160 -96 | ||
*MESH_VERTEX 11 -160 160 256 | ||
*MESH_VERTEX 12 160 -160 256 | ||
*MESH_VERTEX 13 160 160 256 | ||
*MESH_VERTEX 14 160 160 -96 | ||
*MESH_VERTEX 15 160 -160 -96 | ||
*MESH_VERTEX 16 160 -160 256 | ||
*MESH_VERTEX 17 160 160 -96 | ||
*MESH_VERTEX 18 -160 160 -96 | ||
*MESH_VERTEX 19 -160 -160 -96 | ||
*MESH_VERTEX 20 160 -160 -96 | ||
*MESH_VERTEX 21 160 160 -96 | ||
*MESH_VERTEX 22 -160 160 -96 | ||
*MESH_VERTEX 23 160 -160 -96 | ||
*MESH_VERTEX 24 -160 -160 256 | ||
*MESH_VERTEX 25 160 -160 256 | ||
*MESH_VERTEX 26 160 -160 -96 | ||
*MESH_VERTEX 27 -160 -160 -96 | ||
*MESH_VERTEX 28 -160 -160 256 | ||
*MESH_VERTEX 29 160 -160 -96 | ||
*MESH_VERTEX 30 -160 160 256 | ||
*MESH_VERTEX 31 -160 -160 256 | ||
*MESH_VERTEX 32 -160 -160 -96 | ||
*MESH_VERTEX 33 -160 160 -96 | ||
*MESH_VERTEX 34 -160 160 256 | ||
*MESH_VERTEX 35 -160 -160 -96 | ||
} | ||
*MESH_FACE_LIST { | ||
*MESH_FACE 0: A: 0 B: 1 C: 2 AB: 0 BC: 0 CA: 0 *MESH_SMOOTHING 1 *MESH_MTLID 0 | ||
*MESH_FACE 1: A: 3 B: 4 C: 5 AB: 0 BC: 0 CA: 0 *MESH_SMOOTHING 1 *MESH_MTLID 0 | ||
*MESH_FACE 2: A: 6 B: 7 C: 8 AB: 0 BC: 0 CA: 0 *MESH_SMOOTHING 1 *MESH_MTLID 0 | ||
*MESH_FACE 3: A: 9 B: 10 C: 11 AB: 0 BC: 0 CA: 0 *MESH_SMOOTHING 1 *MESH_MTLID 0 | ||
*MESH_FACE 4: A: 12 B: 13 C: 14 AB: 0 BC: 0 CA: 0 *MESH_SMOOTHING 1 *MESH_MTLID 0 | ||
*MESH_FACE 5: A: 15 B: 16 C: 17 AB: 0 BC: 0 CA: 0 *MESH_SMOOTHING 1 *MESH_MTLID 0 | ||
*MESH_FACE 6: A: 18 B: 19 C: 20 AB: 0 BC: 0 CA: 0 *MESH_SMOOTHING 1 *MESH_MTLID 0 | ||
*MESH_FACE 7: A: 21 B: 22 C: 23 AB: 0 BC: 0 CA: 0 *MESH_SMOOTHING 1 *MESH_MTLID 0 | ||
*MESH_FACE 8: A: 24 B: 25 C: 26 AB: 0 BC: 0 CA: 0 *MESH_SMOOTHING 1 *MESH_MTLID 0 | ||
*MESH_FACE 9: A: 27 B: 28 C: 29 AB: 0 BC: 0 CA: 0 *MESH_SMOOTHING 1 *MESH_MTLID 0 | ||
*MESH_FACE 10: A: 30 B: 31 C: 32 AB: 0 BC: 0 CA: 0 *MESH_SMOOTHING 1 *MESH_MTLID 0 | ||
*MESH_FACE 11: A: 33 B: 34 C: 35 AB: 0 BC: 0 CA: 0 *MESH_SMOOTHING 1 *MESH_MTLID 0 | ||
} | ||
*MESH_NUMTVERTEX 36 | ||
*MESH_TVERTLIST { | ||
*MESH_TVERT 0 2 -4.36364 0.0000 | ||
*MESH_TVERT 1 0 -4.36364 0.0000 | ||
*MESH_TVERT 2 0 -7.09091 0.0000 | ||
*MESH_TVERT 3 2 -7.09091 0.0000 | ||
*MESH_TVERT 4 2 -4.36364 0.0000 | ||
*MESH_TVERT 5 0 -7.09091 0.0000 | ||
*MESH_TVERT 6 4 -3 0.0000 | ||
*MESH_TVERT 7 4 -6.50232e-08 0.0000 | ||
*MESH_TVERT 8 2 -6.50232e-08 0.0000 | ||
*MESH_TVERT 9 2 -3 0.0000 | ||
*MESH_TVERT 10 4 -3 0.0000 | ||
*MESH_TVERT 11 2 -6.50232e-08 0.0000 | ||
*MESH_TVERT 12 2 -6.50232e-08 0.0000 | ||
*MESH_TVERT 13 0 -6.50232e-08 0.0000 | ||
*MESH_TVERT 14 0 -3 0.0000 | ||
*MESH_TVERT 15 2 -3 0.0000 | ||
*MESH_TVERT 16 2 -6.50232e-08 0.0000 | ||
*MESH_TVERT 17 0 -3 0.0000 | ||
*MESH_TVERT 18 2 1.36364 0.0000 | ||
*MESH_TVERT 19 0 1.36364 0.0000 | ||
*MESH_TVERT 20 0 -1.36364 0.0000 | ||
*MESH_TVERT 21 2 -1.36364 0.0000 | ||
*MESH_TVERT 22 2 1.36364 0.0000 | ||
*MESH_TVERT 23 0 -1.36364 0.0000 | ||
*MESH_TVERT 24 0 -6.50232e-08 0.0000 | ||
*MESH_TVERT 25 -2 -6.50232e-08 0.0000 | ||
*MESH_TVERT 26 -2 -3 0.0000 | ||
*MESH_TVERT 27 0 -3 0.0000 | ||
*MESH_TVERT 28 0 -6.50232e-08 0.0000 | ||
*MESH_TVERT 29 -2 -3 0.0000 | ||
*MESH_TVERT 30 2 -6.50232e-08 0.0000 | ||
*MESH_TVERT 31 0 -6.50232e-08 0.0000 | ||
*MESH_TVERT 32 0 -3 0.0000 | ||
*MESH_TVERT 33 2 -3 0.0000 | ||
*MESH_TVERT 34 2 -6.50232e-08 0.0000 | ||
*MESH_TVERT 35 0 -3 0.0000 | ||
} | ||
*MESH_NUMTVFACES 12 | ||
*MESH_TFACELIST { | ||
*MESH_TFACE 0 0 1 2 | ||
*MESH_TFACE 1 3 4 5 | ||
*MESH_TFACE 2 6 7 8 | ||
*MESH_TFACE 3 9 10 11 | ||
*MESH_TFACE 4 12 13 14 | ||
*MESH_TFACE 5 15 16 17 | ||
*MESH_TFACE 6 18 19 20 | ||
*MESH_TFACE 7 21 22 23 | ||
*MESH_TFACE 8 24 25 26 | ||
*MESH_TFACE 9 27 28 29 | ||
*MESH_TFACE 10 30 31 32 | ||
*MESH_TFACE 11 33 34 35 | ||
} | ||
*MESH_NUMCVERTEX 36 | ||
*MESH_CVERTLIST { | ||
*MESH_VERTCOL 0 1 1 1 | ||
*MESH_VERTCOL 1 1 1 1 | ||
*MESH_VERTCOL 2 1 1 1 | ||
*MESH_VERTCOL 3 1 1 1 | ||
*MESH_VERTCOL 4 1 1 1 | ||
*MESH_VERTCOL 5 1 1 1 | ||
*MESH_VERTCOL 6 1 1 1 | ||
*MESH_VERTCOL 7 1 1 1 | ||
*MESH_VERTCOL 8 1 1 1 | ||
*MESH_VERTCOL 9 1 1 1 | ||
*MESH_VERTCOL 10 1 1 1 | ||
*MESH_VERTCOL 11 1 1 1 | ||
*MESH_VERTCOL 12 1 1 1 | ||
*MESH_VERTCOL 13 1 1 1 | ||
*MESH_VERTCOL 14 1 1 1 | ||
*MESH_VERTCOL 15 1 1 1 | ||
*MESH_VERTCOL 16 1 1 1 | ||
*MESH_VERTCOL 17 1 1 1 | ||
*MESH_VERTCOL 18 1 1 1 | ||
*MESH_VERTCOL 19 1 1 1 | ||
*MESH_VERTCOL 20 1 1 1 | ||
*MESH_VERTCOL 21 1 1 1 | ||
*MESH_VERTCOL 22 1 1 1 | ||
*MESH_VERTCOL 23 1 1 1 | ||
*MESH_VERTCOL 24 1 1 1 | ||
*MESH_VERTCOL 25 1 1 1 | ||
*MESH_VERTCOL 26 1 1 1 | ||
*MESH_VERTCOL 27 1 1 1 | ||
*MESH_VERTCOL 28 1 1 1 | ||
*MESH_VERTCOL 29 1 1 1 | ||
*MESH_VERTCOL 30 1 1 1 | ||
*MESH_VERTCOL 31 1 1 1 | ||
*MESH_VERTCOL 32 1 1 1 | ||
*MESH_VERTCOL 33 1 1 1 | ||
*MESH_VERTCOL 34 1 1 1 | ||
*MESH_VERTCOL 35 1 1 1 | ||
} | ||
*MESH_NUMCVFACES 12 | ||
*MESH_CFACELIST { | ||
*MESH_CFACE 0 0 1 2 | ||
*MESH_CFACE 1 3 4 5 | ||
*MESH_CFACE 2 6 7 8 | ||
*MESH_CFACE 3 9 10 11 | ||
*MESH_CFACE 4 12 13 14 | ||
*MESH_CFACE 5 15 16 17 | ||
*MESH_CFACE 6 18 19 20 | ||
*MESH_CFACE 7 21 22 23 | ||
*MESH_CFACE 8 24 25 26 | ||
*MESH_CFACE 9 27 28 29 | ||
*MESH_CFACE 10 30 31 32 | ||
*MESH_CFACE 11 33 34 35 | ||
} | ||
*MESH_NORMALS { | ||
*MESH_FACENORMAL 0 -0 -0 -1 | ||
*MESH_VERTEXNORMAL 0 -0 -0 -1 | ||
*MESH_VERTEXNORMAL 1 -0 -0 -1 | ||
*MESH_VERTEXNORMAL 2 -0 -0 -1 | ||
*MESH_FACENORMAL 1 -0 -0 -1 | ||
*MESH_VERTEXNORMAL 3 -0 -0 -1 | ||
*MESH_VERTEXNORMAL 4 -0 -0 -1 | ||
*MESH_VERTEXNORMAL 5 -0 -0 -1 | ||
*MESH_FACENORMAL 2 -0 -1 0 | ||
*MESH_VERTEXNORMAL 6 -0 -1 0 | ||
*MESH_VERTEXNORMAL 7 -0 -1 0 | ||
*MESH_VERTEXNORMAL 8 -0 -1 0 | ||
*MESH_FACENORMAL 3 -0 -1 0 | ||
*MESH_VERTEXNORMAL 9 -0 -1 0 | ||
*MESH_VERTEXNORMAL 10 -0 -1 0 | ||
*MESH_VERTEXNORMAL 11 -0 -1 0 | ||
*MESH_FACENORMAL 4 -1 -0 -0 | ||
*MESH_VERTEXNORMAL 12 -1 -0 -0 | ||
*MESH_VERTEXNORMAL 13 -1 -0 -0 | ||
*MESH_VERTEXNORMAL 14 -1 -0 -0 | ||
*MESH_FACENORMAL 5 -1 -0 -0 | ||
*MESH_VERTEXNORMAL 15 -1 -0 -0 | ||
*MESH_VERTEXNORMAL 16 -1 -0 -0 | ||
*MESH_VERTEXNORMAL 17 -1 -0 -0 | ||
*MESH_FACENORMAL 6 -0 -0 1 | ||
*MESH_VERTEXNORMAL 18 -0 -0 1 | ||
*MESH_VERTEXNORMAL 19 -0 -0 1 | ||
*MESH_VERTEXNORMAL 20 -0 -0 1 | ||
*MESH_FACENORMAL 7 -0 -0 1 | ||
*MESH_VERTEXNORMAL 21 -0 -0 1 | ||
*MESH_VERTEXNORMAL 22 -0 -0 1 | ||
*MESH_VERTEXNORMAL 23 -0 -0 1 | ||
*MESH_FACENORMAL 8 -0 1 -0 | ||
*MESH_VERTEXNORMAL 24 -0 1 -0 | ||
*MESH_VERTEXNORMAL 25 -0 1 -0 | ||
*MESH_VERTEXNORMAL 26 -0 1 -0 | ||
*MESH_FACENORMAL 9 -0 1 -0 | ||
*MESH_VERTEXNORMAL 27 -0 1 -0 | ||
*MESH_VERTEXNORMAL 28 -0 1 -0 | ||
*MESH_VERTEXNORMAL 29 -0 1 -0 | ||
*MESH_FACENORMAL 10 1 -0 -0 | ||
*MESH_VERTEXNORMAL 30 1 -0 -0 | ||
*MESH_VERTEXNORMAL 31 1 -0 -0 | ||
*MESH_VERTEXNORMAL 32 1 -0 -0 | ||
*MESH_FACENORMAL 11 1 -0 -0 | ||
*MESH_VERTEXNORMAL 33 1 -0 -0 | ||
*MESH_VERTEXNORMAL 34 1 -0 -0 | ||
*MESH_VERTEXNORMAL 35 1 -0 -0 | ||
} | ||
} | ||
*PROP_MOTIONBLUR 0 | ||
*PROP_CASTSHADOW 1 | ||
*PROP_RECVSHADOW 1 | ||
*MATERIAL_REF 0 | ||
} |
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