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#5168: Change MapPosition class to store properties to the map root's…
… property bag immediately. DR no longer stores the map position as dummy spawnargs to the worldspawn, since we now have a property store in the map root to hold them. Legacy key values found on worldspawn are automatically converted to root properties on map load. Add events to MapExport class to be able to inject data to the exported scene, regardless of the format or what type of scene is exported.
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