Commit
This commit does not belong to any branch on this repository, and may belong to a fork outside of the repository.
#5628: Add unit test trying to load an ASE model without the AB: BC: …
…CA: part in *MESH_FACE
- Loading branch information
1 parent
281397c
commit c94539d
Showing
2 changed files
with
191 additions
and
0 deletions.
There are no files selected for viewing
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
175 changes: 175 additions & 0 deletions
175
test/resources/tdm/models/ase/testcube_no_ab_bc_ca_in_mesh_face.ase
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,175 @@ | ||
*3DSMAX_ASCIIEXPORT 200 | ||
*COMMENT "Ascii Scene Exporter v2.52" | ||
*SCENE { | ||
*SCENE_FILENAME "cube.blend" | ||
*SCENE_FIRSTFRAME 0 | ||
*SCENE_LASTFRAME 100 | ||
*SCENE_FRAMESPEED 30 | ||
*SCENE_TICKSPERFRAME 160 | ||
*SCENE_BACKGROUND_STATIC 0.0000 0.0000 0.0000 | ||
*SCENE_AMBIENT_STATIC 0.0000 0.0000 0.0000 | ||
} | ||
*MATERIAL_LIST { | ||
*MATERIAL_COUNT 1 | ||
*MATERIAL 0 { | ||
*MATERIAL_NAME "material" | ||
*MATERIAL_CLASS "Standard" | ||
*MATERIAL_AMBIENT 0.0000 0.0000 0.0000 | ||
*MATERIAL_DIFFUSE 0.9071 0.9071 0.9071 1.0000 | ||
*MATERIAL_SPECULAR 1.0000 1.0000 1.0000 | ||
*MATERIAL_SHINE 2.5000 | ||
*MATERIAL_SHINESTRENGTH 0.5000 | ||
*MATERIAL_TRANSPARENCY 0.0000 | ||
*MATERIAL_WIRESIZE 1.0000 | ||
*MATERIAL_SHADING Blinn | ||
*MATERIAL_XP_FALLOFF 0.0000 | ||
*MATERIAL_SELFILLUM 0.0000 | ||
*MATERIAL_FALLOFF In | ||
*MATERIAL_XP_TYPE Filter | ||
*MAP_DIFFUSE { | ||
*MAP_NAME "material" | ||
*MAP_CLASS "Bitmap" | ||
*MAP_SUBNO 1 | ||
*MAP_AMOUNT 1.0000 | ||
*BITMAP "//base/textures/darkmod/stone/flat/tiles_rough_grey" | ||
*MAP_TYPE Screen | ||
*UVW_U_OFFSET 0.0000 | ||
*UVW_V_OFFSET 0.0000 | ||
*UVW_U_TILING 1.0000 | ||
*UVW_V_TILING 1.0000 | ||
*UVW_ANGLE 0.0000 | ||
*UVW_BLUR 1.0000 | ||
*UVW_BLUR_OFFSET 0.0000 | ||
*UVW_NOISE_AMT 1.0000 | ||
*UVW_NOISE_SIZE 1.0000 | ||
*UVW_NOISE_LEVEL 1 | ||
*UVW_NOISE_PHASE 0.0000 | ||
*BITMAP_FILTER Pyramidal | ||
} | ||
} | ||
} | ||
*GEOMOBJECT { | ||
*NODE_NAME "Cube" | ||
*NODE_TM { | ||
*NODE_NAME "Cube" | ||
*INHERIT_POS 0 0 0 | ||
*INHERIT_ROT 0 0 0 | ||
*INHERIT_SCL 0 0 0 | ||
*TM_ROW0 1.0000 0.0000 0.0000 | ||
*TM_ROW1 0.0000 1.0000 0.0000 | ||
*TM_ROW2 0.0000 0.0000 1.0000 | ||
*TM_ROW3 0.0000 0.0000 0.0000 | ||
*TM_POS 0.0000 0.0000 0.0000 | ||
*TM_ROTAXIS 0.0000 0.0000 0.0000 | ||
*TM_ROTANGLE 0.0000 | ||
*TM_SCALE 1.0000 1.0000 1.0000 | ||
*TM_SCALEAXIS 0.0000 0.0000 0.0000 | ||
*TM_SCALEAXISANG 0.0000 | ||
} | ||
*MESH { | ||
*TIMEVALUE 0 | ||
*MESH_NUMVERTEX 8 | ||
*MESH_NUMFACES 12 | ||
*MESH_VERTEX_LIST { | ||
*MESH_VERTEX 0 -16.0000 -16.0000 -16.0000 | ||
*MESH_VERTEX 1 -16.0000 -16.0000 16.0000 | ||
*MESH_VERTEX 2 -16.0000 16.0000 -16.0000 | ||
*MESH_VERTEX 3 -16.0000 16.0000 16.0000 | ||
*MESH_VERTEX 4 16.0000 -16.0000 -16.0000 | ||
*MESH_VERTEX 5 16.0000 -16.0000 16.0000 | ||
*MESH_VERTEX 6 16.0000 16.0000 -16.0000 | ||
*MESH_VERTEX 7 16.0000 16.0000 16.0000 | ||
} | ||
*MESH_FACE_LIST { | ||
*MESH_FACE 0: A: 1 B: 2 C: 0 *MESH_SMOOTHING 0 *MESH_MTLID 0 | ||
*MESH_FACE 1: A: 3 B: 6 C: 2 *MESH_SMOOTHING 0 *MESH_MTLID 0 | ||
*MESH_FACE 2: A: 7 B: 4 C: 6 *MESH_SMOOTHING 0 *MESH_MTLID 0 | ||
*MESH_FACE 3: A: 5 B: 0 C: 4 *MESH_SMOOTHING 0 *MESH_MTLID 0 | ||
*MESH_FACE 4: A: 6 B: 0 C: 2 *MESH_SMOOTHING 0 *MESH_MTLID 0 | ||
*MESH_FACE 5: A: 3 B: 5 C: 7 *MESH_SMOOTHING 0 *MESH_MTLID 0 | ||
*MESH_FACE 6: A: 1 B: 3 C: 2 *MESH_SMOOTHING 0 *MESH_MTLID 0 | ||
*MESH_FACE 7: A: 3 B: 7 C: 6 *MESH_SMOOTHING 0 *MESH_MTLID 0 | ||
*MESH_FACE 8: A: 7 B: 5 C: 4 *MESH_SMOOTHING 0 *MESH_MTLID 0 | ||
*MESH_FACE 9: A: 5 B: 1 C: 0 *MESH_SMOOTHING 0 *MESH_MTLID 0 | ||
*MESH_FACE 10: A: 6 B: 4 C: 0 *MESH_SMOOTHING 0 *MESH_MTLID 0 | ||
*MESH_FACE 11: A: 3 B: 1 C: 5 *MESH_SMOOTHING 0 *MESH_MTLID 0 | ||
} | ||
*MESH_NUMTVERTEX 4 | ||
*MESH_TVERTLIST { | ||
*MESH_TVERT 0 1.0000 0.0000 0.0000 | ||
*MESH_TVERT 1 0.0000 1.0000 0.0000 | ||
*MESH_TVERT 2 0.0000 0.0000 0.0000 | ||
*MESH_TVERT 3 1.0000 1.0000 0.0000 | ||
} | ||
*MESH_NUMTVFACES 12 | ||
*MESH_TFACELIST { | ||
*MESH_TFACE 0 0 1 2 | ||
*MESH_TFACE 1 0 1 2 | ||
*MESH_TFACE 2 0 1 2 | ||
*MESH_TFACE 3 0 1 2 | ||
*MESH_TFACE 4 0 1 2 | ||
*MESH_TFACE 5 0 1 2 | ||
*MESH_TFACE 6 0 3 1 | ||
*MESH_TFACE 7 0 3 1 | ||
*MESH_TFACE 8 0 3 1 | ||
*MESH_TFACE 9 0 3 1 | ||
*MESH_TFACE 10 0 3 1 | ||
*MESH_TFACE 11 0 3 1 | ||
} | ||
*MESH_NUMCVERTEX 0 | ||
*MESH_NORMALS { | ||
*MESH_FACENORMAL 0 -1.0000 0.0000 0.0000 | ||
*MESH_VERTEXNORMAL 1 -1.0000 0.0000 0.0000 | ||
*MESH_VERTEXNORMAL 2 -1.0000 0.0000 0.0000 | ||
*MESH_VERTEXNORMAL 0 -1.0000 0.0000 0.0000 | ||
*MESH_FACENORMAL 1 0.0000 1.0000 -0.0000 | ||
*MESH_VERTEXNORMAL 3 0.0000 1.0000 0.0000 | ||
*MESH_VERTEXNORMAL 6 0.0000 1.0000 0.0000 | ||
*MESH_VERTEXNORMAL 2 0.0000 1.0000 0.0000 | ||
*MESH_FACENORMAL 2 1.0000 0.0000 -0.0000 | ||
*MESH_VERTEXNORMAL 7 1.0000 0.0000 0.0000 | ||
*MESH_VERTEXNORMAL 4 1.0000 0.0000 0.0000 | ||
*MESH_VERTEXNORMAL 6 1.0000 0.0000 0.0000 | ||
*MESH_FACENORMAL 3 0.0000 -1.0000 0.0000 | ||
*MESH_VERTEXNORMAL 5 0.0000 -1.0000 0.0000 | ||
*MESH_VERTEXNORMAL 0 0.0000 -1.0000 0.0000 | ||
*MESH_VERTEXNORMAL 4 0.0000 -1.0000 0.0000 | ||
*MESH_FACENORMAL 4 0.0000 0.0000 -1.0000 | ||
*MESH_VERTEXNORMAL 6 0.0000 0.0000 -1.0000 | ||
*MESH_VERTEXNORMAL 0 0.0000 0.0000 -1.0000 | ||
*MESH_VERTEXNORMAL 2 0.0000 0.0000 -1.0000 | ||
*MESH_FACENORMAL 5 0.0000 0.0000 1.0000 | ||
*MESH_VERTEXNORMAL 3 0.0000 0.0000 1.0000 | ||
*MESH_VERTEXNORMAL 5 0.0000 0.0000 1.0000 | ||
*MESH_VERTEXNORMAL 7 0.0000 0.0000 1.0000 | ||
*MESH_FACENORMAL 6 -1.0000 0.0000 0.0000 | ||
*MESH_VERTEXNORMAL 1 -1.0000 0.0000 0.0000 | ||
*MESH_VERTEXNORMAL 3 -1.0000 0.0000 0.0000 | ||
*MESH_VERTEXNORMAL 2 -1.0000 0.0000 0.0000 | ||
*MESH_FACENORMAL 7 0.0000 1.0000 -0.0000 | ||
*MESH_VERTEXNORMAL 3 0.0000 1.0000 0.0000 | ||
*MESH_VERTEXNORMAL 7 0.0000 1.0000 0.0000 | ||
*MESH_VERTEXNORMAL 6 0.0000 1.0000 0.0000 | ||
*MESH_FACENORMAL 8 1.0000 0.0000 0.0000 | ||
*MESH_VERTEXNORMAL 7 1.0000 0.0000 0.0000 | ||
*MESH_VERTEXNORMAL 5 1.0000 0.0000 0.0000 | ||
*MESH_VERTEXNORMAL 4 1.0000 0.0000 0.0000 | ||
*MESH_FACENORMAL 9 0.0000 -1.0000 0.0000 | ||
*MESH_VERTEXNORMAL 5 0.0000 -1.0000 0.0000 | ||
*MESH_VERTEXNORMAL 1 0.0000 -1.0000 0.0000 | ||
*MESH_VERTEXNORMAL 0 0.0000 -1.0000 0.0000 | ||
*MESH_FACENORMAL 10 0.0000 0.0000 -1.0000 | ||
*MESH_VERTEXNORMAL 6 0.0000 0.0000 -1.0000 | ||
*MESH_VERTEXNORMAL 4 0.0000 0.0000 -1.0000 | ||
*MESH_VERTEXNORMAL 0 0.0000 0.0000 -1.0000 | ||
*MESH_FACENORMAL 11 0.0000 -0.0000 1.0000 | ||
*MESH_VERTEXNORMAL 3 0.0000 0.0000 1.0000 | ||
*MESH_VERTEXNORMAL 1 0.0000 0.0000 1.0000 | ||
*MESH_VERTEXNORMAL 5 0.0000 0.0000 1.0000 | ||
} | ||
} | ||
*PROP_MOTIONBLUR 0 | ||
*PROP_CASTSHADOW 1 | ||
*PROP_RECVSHADOW 1 | ||
*MATERIAL_REF 0 | ||
} |