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#401: document a few options in the Entity menu
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Matthew Mott committed Aug 3, 2022
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Expand Up @@ -1836,6 +1836,18 @@ currently-selected entity. See <<ReparentingPrimitives,reparenting primitives>>.
*Select parent entities*:: Select the parent entity of the currently-selected
primitive. See <<ReparentingPrimitives,reparenting primitives>>.

=== Entity menu

*Connect selected entities*:: Set a `target` spawnarg on the first selected entity pointing to the
second selected entity.

*Bind selected entities*:: Set a `bind` spawnarg on the first selected entity pointing to the
*second selected entity.

*Entity class tree...*:: Show a tree of all available entity types in the current game, along with
all of their properties. Unlike the tree shown in the *Create Entity* dialog, this entity class
tree shows an inheritance-based hierarchy and does not include a 3D preview.

=== Brush menu

*Prism...*:: Create an angular prism (extruded polygon) from the selected brush. See
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