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Added fs lib; fs.list working. Added a simple shell.
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Reuh committed Aug 20, 2015
1 parent 551e8e1 commit 85d8f60
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Showing 5 changed files with 207 additions and 61 deletions.
76 changes: 76 additions & 0 deletions sdcard/3ds/ctruLua/example.lua
@@ -0,0 +1,76 @@
local gfx = require("ctr.gfx")
local hid = require("ctr.hid")
local ctr = require("ctr")

local x = 50
local y = 50
local dMul = 1

local angle = 0

gfx.color.setBackground(gfx.color.RGBA8(200, 200, 200))
gfx.set3D(true)

local function drawStuffIn3D(depth)
gfx.text(2, 5, "Depth multiplicator: "..dMul)

-- 3D stuff
local depth = math.floor(depth * dMul)

gfx.color.setDefault(0x00FFFFFF)
gfx.rectangle(240 + depth*5, 150, 120, 10)

gfx.point(10 + depth*3, 20, 0xFF0000FF)

gfx.color.setDefault(0xFF0000FF)
gfx.rectangle(x + depth*math.ceil(5*math.sin(ctr.time()/500)), y, 20, 20, angle)

gfx.line(50 - depth*3, 50, 75 + depth*2, 96, gfx.color.RGBA8(52, 10, 65))

gfx.circle(125 - depth*4, 125, 16)
end

while ctr.run() do
hid.read()
local keys = hid.keys()

if keys.down.start then return end

if keys.held.right then x = x + 1 end
if keys.held.left then x = x - 1 end
if keys.held.up then y = y - 1 end
if keys.held.down then y = y + 1 end

if keys.held.r then dMul = dMul + 0.05 end
if keys.held.l then dMul = dMul - 0.05 end

gfx.startFrame(gfx.GFX_TOP, gfx.GFX_LEFT)

drawStuffIn3D(-1)

gfx.endFrame()

gfx.startFrame(gfx.GFX_TOP, gfx.GFX_RIGHT)

drawStuffIn3D(1)

gfx.endFrame()

gfx.startFrame(gfx.GFX_BOTTOM)

gfx.color.setDefault(0, 0, 0)
gfx.text(5, 7, "FPS: "..math.ceil(gfx.getFPS()))
gfx.text(5, 20, "Hello world, from Lua !", 20)
gfx.text(5, 30, "Time: "..os.date())

local cx, cy = hid.circle()
gfx.rectangle(40, 90, 60, 60, 0, 0xDDDDDDFF)
gfx.circle(70 + math.ceil(cx/156 * 30), 120 - math.ceil(cy/156 * 30), 10, 0x000000FF)

gfx.endFrame()

angle = angle + 0.05
if angle > 2*math.pi then angle = angle - 2*math.pi end

gfx.render()
end
94 changes: 34 additions & 60 deletions sdcard/3ds/ctruLua/main.lua
@@ -1,76 +1,50 @@
local gfx = require("ctr.gfx")
local hid = require("ctr.hid")
local ctr = require("ctr")
local gfx = require("ctr.gfx")

local x = 50
local y = 50
local dMul = 1

local angle = 0

gfx.color.setBackground(gfx.color.RGBA8(200, 200, 200))
gfx.set3D(true)

local function drawStuffIn3D(depth)
gfx.text(2, 5, "Depth multiplicator: "..dMul)

-- 3D stuff
local depth = math.floor(depth * dMul)

gfx.color.setDefault(0x00FFFFFF)
gfx.rectangle(240 + depth*5, 150, 120, 10)

gfx.point(10 + depth*3, 20, 0xFF0000FF)
local sel = 1
local curdir = "/"
local files = ctr.fs.list(curdir)

gfx.color.setDefault(0xFF0000FF)
gfx.rectangle(x + depth*math.ceil(5*math.sin(ctr.time()/500)), y, 20, 20, angle)
while ctr.run() do
ctr.hid.read()
local keys = ctr.hid.keys()
if keys.down.start then break end

gfx.line(50 - depth*3, 50, 75 + depth*2, 96, gfx.color.RGBA8(52, 10, 65))
if keys.down.down and sel < #files then sel = sel + 1
elseif keys.down.up and sel > 1 then sel = sel - 1 end

gfx.circle(125 - depth*4, 125, 16)
end
if keys.down.a then
local f = files[sel]

while ctr.run() do
hid.read()
local keys = hid.keys()
if f.isDirectory then
if f.name == ".." then curdir = curdir:gsub("[^/]+/$", "")
else curdir = curdir..f.name.."/" end

if keys.down.start then return end
sel = 1
files = ctr.fs.list(curdir)

if keys.held.right then x = x + 1 end
if keys.held.left then x = x - 1 end
if keys.held.up then y = y - 1 end
if keys.held.down then y = y + 1 end

if keys.held.r then dMul = dMul + 0.05 end
if keys.held.l then dMul = dMul - 0.05 end
if curdir ~= "/" then
table.insert(files, 1, { name = "..", isDirectory = true, fileSize = "parent directory" })
end
else
if f.name:match("%..+$") == ".lua" then
dofile(curdir..f.name)
end
end
end

gfx.startFrame(gfx.GFX_TOP, gfx.GFX_LEFT)
gfx.startFrame(gfx.GFX_TOP)

drawStuffIn3D(-1)
gfx.text(3, 9, curdir)

gfx.endFrame()

gfx.startFrame(gfx.GFX_TOP, gfx.GFX_RIGHT)

drawStuffIn3D(1)

gfx.endFrame()

gfx.startFrame(gfx.GFX_BOTTOM)

gfx.color.setDefault(0, 0, 0)
gfx.text(5, 7, "FPS: "..math.ceil(gfx.getFPS()))
gfx.text(5, 20, "Hello world, from Lua !", 20)
gfx.text(5, 30, "Time: "..os.date())
for i,f in pairs(files) do
local name = f.isDirectory and "["..f.name.."]" or f.name.." ("..f.fileSize.."b)"
if not f.isHidden then gfx.text(5, 9+i*9, name) end
end

local cx, cy = hid.circle()
gfx.rectangle(40, 90, 60, 60, 0, 0xDDDDDDFF)
gfx.circle(70 + math.ceil(cx/156 * 30), 120 - math.ceil(cy/156 * 30), 10, 0x000000FF)
gfx.text(0, 9+sel*9, ">")

gfx.endFrame()

angle = angle + 0.05
if angle > 2*math.pi then angle = angle - 2*math.pi end

gfx.render()
end
end
2 changes: 2 additions & 0 deletions source/ctr.c
Expand Up @@ -10,6 +10,7 @@ int load_news_lib(lua_State *L);
int load_ptm_lib(lua_State *L);
int load_hid_lib(lua_State *L);
int load_ir_lib(lua_State *L);
int load_fs_lib(lua_State *L);

static int ctr_run(lua_State *L) {
lua_pushboolean(L, aptMainLoop());
Expand Down Expand Up @@ -37,6 +38,7 @@ struct { char *name; int (*load)(lua_State *L); } ctr_libs[] = {
{ "ptm", load_ptm_lib },
{ "hid", load_hid_lib },
{ "ir", load_ir_lib },
{ "fs", load_fs_lib },
{ NULL, NULL }
};

Expand Down
92 changes: 92 additions & 0 deletions source/fs.c
@@ -0,0 +1,92 @@
#include <3ds/types.h>
#include <3ds/util/utf.h>
#include <3ds/services/fs.h>

#include <lua.h>
#include <lauxlib.h>

Handle *fsuHandle;
FS_archive sdmcArchive;

int fs_list(lua_State *L) {
const char *path = luaL_checkstring(L, 1);

lua_newtable(L);
int i = 1; // table index

FS_path dirPath = FS_makePath(PATH_CHAR, path);

Handle dirHandle;
FSUSER_OpenDirectory(fsuHandle, &dirHandle, sdmcArchive, dirPath);

u32 entriesRead = 0;
do {
FS_dirent buffer;

FSDIR_Read(dirHandle, &entriesRead, 1, &buffer);

if (!entriesRead) break;

uint8_t name[256]; // utf8 file name
size_t size = utf16_to_utf8(name, buffer.name, 0x106);
*(name+size) = 0x0; // mark text end

lua_createtable(L, 0, 8);

lua_pushstring(L, (const char *)name);
lua_setfield(L, -2, "name");
lua_pushstring(L, (const char *)buffer.shortName);
lua_setfield(L, -2, "shortName");
lua_pushstring(L, (const char *)buffer.shortExt);
lua_setfield(L, -2, "shortExt");
lua_pushboolean(L, buffer.isDirectory);
lua_setfield(L, -2, "isDirectory");
lua_pushboolean(L, buffer.isHidden);
lua_setfield(L, -2, "isHidden");
lua_pushboolean(L, buffer.isArchive);
lua_setfield(L, -2, "isArchive");
lua_pushboolean(L, buffer.isReadOnly);
lua_setfield(L, -2, "isReadOnly");
lua_pushinteger(L, buffer.fileSize);
lua_setfield(L, -2, "fileSize");

lua_seti(L, -2, i);
i++;

} while (entriesRead > 0);

FSDIR_Close(dirHandle);

return 1;
}

static const struct luaL_Reg fs_lib[] = {
{ "list", fs_list },
{ NULL, NULL }
};

int luaopen_fs_lib(lua_State *L) {
luaL_newlib(L, fs_lib);

return 1;
}

int load_fs_lib(lua_State *L) {
fsInit();

fsuHandle = fsGetSessionHandle();
FSUSER_Initialize(fsuHandle);

sdmcArchive = (FS_archive){ARCH_SDMC, FS_makePath(PATH_EMPTY, "")};
FSUSER_OpenArchive(fsuHandle, &sdmcArchive);

luaL_requiref(L, "ctr.fs", luaopen_fs_lib, false);

return 0;
}

void unload_fs_lib(lua_State *L) {
FSUSER_CloseArchive(fsuHandle, &sdmcArchive);

fsExit();
}
4 changes: 3 additions & 1 deletion source/main.c
Expand Up @@ -10,6 +10,7 @@

int load_ctr_lib(lua_State *L);
void unload_font_lib();
void unload_fs_lib();

bool gfxinit = false;

Expand Down Expand Up @@ -64,8 +65,9 @@ int main() {
// Unload Lua
lua_close(L);

// Unload current font
// Unload libs
unload_font_lib();
unload_fs_lib();

// Disable accel/gyro
HIDUSER_DisableAccelerometer();
Expand Down

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