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In this project, we built a turn-based RPG game using Phaser and JavaScript.

Project screenshot

screenshot

🔨 Built-in

  • JavaScript
  • Webpack
  • Bootstrap 4
  • Phaser 3

Game Design Documents

Click here to see the document

🚀 Our Project

Our project can be found at https://github.com/daviidy/rpg-game

How to play

  • If you didn't create a player yet, you will be invited to do so form

  • When the first page is loading you will see two buttons. One for starting the game and one for seeing the leaderboard scores. first-page

  • If you click on the leaderboard button, you will see all the players scores leaderboard

  • If you click on the start button, you will see this menu menu

  • If you click on the leaderboard button, you will see all the players scores

    • How to play: click this button to see instructions for the game
    • Menu: this button allows you to come back to the first screen of the game (where you have the play, options, and credits buttons) -Exit: to exit and go back to the page where you have the start and the leaderboard buttons -Play: to play the game -Options: for the settings -Credits: to see the credits
  • If you click on the play button you will see the game scene. To start playing, click on SPACE start_game

Live Demo

You can find the demo here

To run the project in local

  • make sure you have NodeJS and NPM installed on your computer
  • clone the repository from here repo link
  • navigate in your terminal to the folder rpg-game
  • run npm install
  • run npm run start:dev
  • launch localhost:8080 in your browser

To run the tests

  • npm run test

👨🏽‍💻 👨🏿‍💻 Creators

👤 Author

Acknowledgements

The majority of the assets is from https://opengameart.org/

🤝 Contributing

Contributions, issues, and feature requests are welcome!

Show your support

Give a ⭐️ if you like this project!

📝 License

This project is no licensed.

About

In this project, I built a turn-based RPG game using Phaser and JavaScript. The game consists for the player, to jump as many obstacles as possible.

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