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dispatchr

My Rust bindings for libdispatch, a.k.a. GCD. This is an alternative to the dispatch crate.

This crate is part of the objr expanded universe universe which provide low-level, zero-cost Rust abstractions for Apple platform features that mimic code from first-party compilers. Distinctive features of this library include:

  • Leverages blocksr technology for fast, low-overhead, static compile-time optimizations of dispatch calls.
  • Exposes a rich set of datatypes for dispatch_data, including managed, unmanaged, contiguous, and zero-copy-bridged flavors of data
  • Binds dispatch_read/write, the defacto API for nonblocking IO on macOS.
    • Notably, the rest of the Rust ecosystem uses some cross-platform API to cover macOS, like poll or kevent. These lack various features and optimizations of the preferred API.
    • In general, Apple implements the cross-platform APIs with about as much care as the developers using them to port cross-platform apps: not enough.
  • Binds QoS, which is the solution for task priority and responsive GUI apps on macOS

Status

dispatchr covers large but incomplete portions of the libdispatch API.

  • global queues, dispatch_sync
  • qos
  • popular portions of io: dispatch_read, dispatch_write, dispatch_io_create_with_path
  • data
  • semaphore
  • source (timers only)

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libdispatch/GCD for Rust

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