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COV-0091: Hexgoto command; support for characters in realspace #53

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47 changes: 36 additions & 11 deletions src/act_info.c
Expand Up @@ -132,6 +132,10 @@ void look_sky(CHAR_DATA * ch)
char buf2[4];
int starpos, sunpos, moonpos, moonphase, i, linenum;

if (ch->in_hex) {
return;
}

send_to_pager("You gaze up towards the heavens and see:\r\n", ch);

if (isModeratelyCloudy(getCloudCover(cell)))
Expand Down Expand Up @@ -1133,7 +1137,7 @@ void show_char_to_char(CHAR_DATA * list, CHAR_DATA * ch)
{
show_char_to_char_0(rch, ch);
}
else if (room_is_dark(ch->in_room) && IS_AFFECTED(ch, AFF_INFRARED) && !(!IS_NPC(rch) && IS_IMMORTAL(rch)))
else if (LOCATION_IS_DARK(ch) && IS_AFFECTED(ch, AFF_INFRARED) && !(!IS_NPC(rch) && IS_IMMORTAL(rch)))
{
set_char_color(AT_BLOOD, ch);
send_to_char("The red form of a living creature is here.\r\n", ch);
Expand Down Expand Up @@ -1278,14 +1282,17 @@ void do_look(CHAR_DATA * ch, const char *argument)
if (!check_blind(ch))
return;

if (!IS_NPC(ch)
&& !xIS_SET(ch->act, PLR_HOLYLIGHT) && !IS_AFFECTED(ch, AFF_TRUESIGHT) && room_is_dark(ch->in_room))
{
set_char_color(AT_DGREY, ch);
send_to_char("It is pitch black ... \r\n", ch);
if (!*argument || !str_cmp(argument, "auto"))
if (ch->in_room) {
if (!IS_NPC(ch)
&& !xIS_SET(ch->act, PLR_HOLYLIGHT)
&& !IS_AFFECTED(ch, AFF_TRUESIGHT)
&& room_is_dark(ch->in_room))
{
set_char_color(AT_DGREY, ch);
send_to_char("It is pitch black ... \n\r", ch);
show_char_to_char(ch->in_room->first_person, ch);
return;
return;
}
}

argument = one_argument(argument, arg1);
Expand All @@ -1296,6 +1303,12 @@ void do_look(CHAR_DATA * ch, const char *argument)
{
/* 'look' or 'look auto' */

if (ch->in_hex) {
navigate(ch);
hex_look(ch);
return;
}

set_char_color(AT_ROOM_NAME, ch);
send_to_char(ch->in_room->name, ch);
send_to_char("\r\n", ch);
Expand Down Expand Up @@ -1670,6 +1683,12 @@ void do_look(CHAR_DATA * ch, const char *argument)
send_to_char("You do not see that here.\r\n", ch);
}

void hex_look(CHAR_DATA * ch)
{
send_to_char("hex_look: Coming Soon...\r\n", ch);
return;
}

void show_race_line(CHAR_DATA * ch, CHAR_DATA * victim)
{
int feet, inches;
Expand Down Expand Up @@ -2107,7 +2126,7 @@ void do_exits(CHAR_DATA* ch, const char* argument)

if (!IS_NPC(ch)
&& !xIS_SET(ch->act, PLR_HOLYLIGHT)
&& !IS_AFFECTED(ch, AFF_TRUESIGHT) && !IS_AFFECTED(ch, AFF_INFRARED) && room_is_dark(ch->in_room))
&& !IS_AFFECTED(ch, AFF_TRUESIGHT) && !IS_AFFECTED(ch, AFF_INFRARED) && LOCATION_IS_DARK(ch))
{
set_char_color(AT_DGREY, ch);
send_to_char("It is pitch black ... \r\n", ch);
Expand Down Expand Up @@ -3983,7 +4002,10 @@ void do_commands(CHAR_DATA* ch, const char* argument)
for (hash = 0; hash < 126; hash++)
for (command = command_hash[hash]; command; command = command->next)
if (command->level < LEVEL_HERO
&& command->level <= get_trust(ch) && (command->name[0] != 'm' || command->name[1] != 'p'))
&& command->level <= get_trust(ch)
&& !(ch->in_hex && IS_SET(command->flags, CMD_FLAG_NO_MAP))
&& !(ch->in_room && IS_SET(command->flags, CMD_FLAG_NO_ROOM))
&& (command->name[0] != 'm' || command->name[1] != 'p'))
{
pager_printf(ch, "%-12s", command->name);
if (++col % 6 == 0)
Expand All @@ -3999,7 +4021,10 @@ void do_commands(CHAR_DATA* ch, const char* argument)
for (command = command_hash[hash]; command; command = command->next)
if (command->level < LEVEL_HERO
&& command->level <= get_trust(ch)
&& !str_prefix(argument, command->name) && (command->name[0] != 'm' || command->name[1] != 'p'))
&& !str_prefix(argument, command->name)
&& !(ch->in_hex && IS_SET(command->flags, CMD_FLAG_NO_MAP))
&& !(ch->in_room && IS_SET(command->flags, CMD_FLAG_NO_ROOM))
&& (command->name[0] != 'm' || command->name[1] != 'p'))
{
pager_printf(ch, "%-12s", command->name);
found = TRUE;
Expand Down
78 changes: 35 additions & 43 deletions src/act_move.c
Expand Up @@ -419,6 +419,9 @@ short encumbrance(CHAR_DATA * ch, short move)
*/
bool will_fall(CHAR_DATA * ch, int fall)
{
if (!ch->in_room)
return FALSE;

if (xIS_SET(ch->in_room->room_flags, ROOM_NOFLOOR)
&& CAN_GO(ch, DIR_DOWN)
&& (!IS_AFFECTED(ch, AFF_FLYING) || (ch->mount && !IS_AFFECTED(ch->mount, AFF_FLYING))))
Expand Down Expand Up @@ -1261,40 +1264,35 @@ EXIT_DATA *find_door(CHAR_DATA * ch, const char *arg, bool quiet)
return NULL;

pexit = NULL;
if (!str_cmp(arg, "n") || !str_cmp(arg, "north"))
door = 0;
else if (!str_cmp(arg, "e") || !str_cmp(arg, "east"))
door = 1;
else if (!str_cmp(arg, "s") || !str_cmp(arg, "south"))
door = 2;
else if (!str_cmp(arg, "w") || !str_cmp(arg, "west"))
door = 3;
else if (!str_cmp(arg, "u") || !str_cmp(arg, "up"))
door = 4;
else if (!str_cmp(arg, "d") || !str_cmp(arg, "down"))
door = 5;
else if (!str_cmp(arg, "ne") || !str_cmp(arg, "northeast"))
door = 6;
else if (!str_cmp(arg, "nw") || !str_cmp(arg, "northwest"))
door = 7;
else if (!str_cmp(arg, "se") || !str_cmp(arg, "southeast"))
door = 8;
else if (!str_cmp(arg, "sw") || !str_cmp(arg, "southwest"))
door = 9;
if (!str_cmp(arg, "n") || !str_cmp(arg, "north")) door = 0;
else if (!str_cmp(arg, "e") || !str_cmp(arg, "east")) door = 1;
else if (!str_cmp(arg, "s") || !str_cmp(arg, "south")) door = 2;
else if (!str_cmp(arg, "w") || !str_cmp(arg, "west")) door = 3;
else if (!str_cmp(arg, "u") || !str_cmp(arg, "up")) door = 4;
else if (!str_cmp(arg, "d") || !str_cmp(arg, "down")) door = 5;
else if (!str_cmp(arg, "ne") || !str_cmp(arg, "northeast")) door = 6;
else if (!str_cmp(arg, "nw") || !str_cmp(arg, "northwest")) door = 7;
else if (!str_cmp(arg, "se") || !str_cmp(arg, "southeast")) door = 8;
else if (!str_cmp(arg, "sw") || !str_cmp(arg, "southwest")) door = 9;
else
{
for (pexit = ch->in_room->first_exit; pexit; pexit = pexit->next)
{
if ((quiet || IS_SET(pexit->exit_info, EX_ISDOOR)) && pexit->keyword && nifty_is_name(arg, pexit->keyword))
return pexit;
/* We're loooking for a named exit, but obviously we don't want to
go searching for exits if you're out in RealSpace -- Shamus */

if (ch->in_room) {
for (pexit = ch->in_room->first_exit; pexit; pexit = pexit->next) {
if ((quiet || IS_SET(pexit->exit_info, EX_ISDOOR))
&& pexit->keyword
&& nifty_is_name(arg, pexit->keyword))
return pexit;
}
}
if (!quiet)
act(AT_PLAIN, "You see no $T here.", ch, NULL, arg, TO_CHAR);
return NULL;
}

if ((pexit = get_exit(ch->in_room, door)) == NULL)
{
if ((pexit = get_exit(ch->in_room, door)) == NULL) {
if (!quiet)
act(AT_PLAIN, "You see no $T here.", ch, NULL, arg, TO_CHAR);
return NULL;
Expand All @@ -1303,14 +1301,12 @@ EXIT_DATA *find_door(CHAR_DATA * ch, const char *arg, bool quiet)
if (quiet)
return pexit;

if (IS_SET(pexit->exit_info, EX_SECRET))
{
if (IS_SET(pexit->exit_info, EX_SECRET)) {
act(AT_PLAIN, "You see no $T here.", ch, NULL, arg, TO_CHAR);
return NULL;
}

if (!IS_SET(pexit->exit_info, EX_ISDOOR))
{
if (!IS_SET(pexit->exit_info, EX_ISDOOR)) {
send_to_char("You can't do that.\r\n", ch);
return NULL;
}
Expand Down Expand Up @@ -2022,19 +2018,17 @@ void do_stand(CHAR_DATA* ch, const char* argument)
return;
}

#if 0
if (ch->in_hex)
if (IS_WATER_SECT(ch->in_hex->terrain) && (ch->in_hex->elevation >= 2)) {
send_to_char("The water is too deep for you to stand on the bottom.\r\n",
ch);
return;
}

#if 0
if (!IS_NPC(ch))
if (ch->pcdata->speed != 0)
do_stop(ch, "\r\n");
#endif

/* Determine what arguments were passed, if any */

argument = one_argument(argument, arg1);
Expand All @@ -2053,8 +2047,7 @@ void do_stand(CHAR_DATA* ch, const char* argument)
old_obj = ch->furniture;

if ((arg1[0] != '\0') && (strcmp(arg1, "up"))){
/* obj = get_obj_list(ch, argtarg, FIRST_CONTENT(ch)); For hex map */
obj = get_obj_list(ch, argtarg, ch->in_room->first_content);
obj = get_obj_list(ch, argtarg, FIRST_CONTENT(ch));

if (obj == NULL) {
send_to_char("You don't see that here.\r\n", ch);
Expand Down Expand Up @@ -2299,8 +2292,7 @@ void do_sit(CHAR_DATA* ch, const char* argument)
old_obj = ch->furniture;

if (arg1[0] != '\0') {
/* obj = get_obj_list(ch, argtarg, FIRST_CONTENT(ch)); For hex map */
obj = get_obj_list(ch, argtarg, ch->in_room->first_content);
obj = get_obj_list(ch, argtarg, FIRST_CONTENT(ch));

if (obj == NULL) {
send_to_char("You don't see that here.\r\n", ch);
Expand Down Expand Up @@ -2588,8 +2580,7 @@ void do_rest(CHAR_DATA* ch, const char* argument)
old_obj = ch->furniture;

if (arg1[0] != '\0') {
/* obj = get_obj_list(ch, argtarg, FIRST_CONTENT(ch)); For hex map */
obj = get_obj_list(ch, argtarg, ch->in_room->first_content);
obj = get_obj_list(ch, argtarg, FIRST_CONTENT(ch));

if (obj == NULL) {
send_to_char("You don't see that here.\r\n", ch);
Expand Down Expand Up @@ -2893,8 +2884,7 @@ void do_sleep(CHAR_DATA* ch, const char* argument)
old_obj = ch->furniture;

if (arg1[0] != '\0') {
/* obj = get_obj_list(ch, argtarg, FIRST_CONTENT(ch)); For hex map */
obj = get_obj_list(ch, argtarg, ch->in_room->first_content);
obj = get_obj_list(ch, argtarg, FIRST_CONTENT(ch));

if (obj == NULL) {
send_to_char("You don't see that here.\r\n", ch);
Expand Down Expand Up @@ -3419,8 +3409,10 @@ ch_ret pullcheck(CHAR_DATA * ch, int pulse)
const char *tochar = NULL, *toroom = NULL, *objmsg = NULL;
const char *destrm = NULL, *destob = NULL, *dtxt = "somewhere";

if ((room = ch->in_room) == NULL)
{
if (ch->in_hex)
return rNONE;

if ((room = ch->in_room) == NULL) {
bug("%s: %s not in a room?!?", __func__, ch->name);
return rNONE;
}
Expand Down
24 changes: 10 additions & 14 deletions src/act_obj.c
Expand Up @@ -353,12 +353,10 @@ void do_get(CHAR_DATA* ch, const char* argument)
{
if (number <= 1 && str_cmp(arg1, "all") && str_prefix("all.", arg1))
{
/*
* 'get obj'
*/
obj = get_obj_list(ch, arg1, ch->in_room->first_content);
if (!obj)
{
/* 'get obj' */

obj = get_obj_list(ch, arg1, FIRST_CONTENT(ch));
if (!obj) {
act(AT_PLAIN, "I see no $T here.", ch, NULL, arg1, TO_CHAR);
return;
}
Expand Down Expand Up @@ -388,11 +386,11 @@ void do_get(CHAR_DATA* ch, const char* argument)
chk = arg1;
else
chk = &arg1[4];
/*
* 'get all' or 'get all.obj'
*/

/* 'get all' or 'get all.obj' */

found = FALSE;
for (obj = ch->in_room->last_content; obj; obj = obj_next)
for (obj = LAST_CONTENT(ch); obj; obj = obj_next)
{
obj_next = obj->prev_content;
if ((fAll || nifty_is_name(chk, obj->name)) && can_see_obj(ch, obj))
Expand Down Expand Up @@ -1021,12 +1019,10 @@ void do_drop(CHAR_DATA* ch, const char* argument)

ch->gold -= number;

for (obj = ch->in_room->first_content; obj; obj = obj_next)
{
for (obj = FIRST_CONTENT(ch); obj; obj = obj_next) {
obj_next = obj->next_content;

switch (obj->pIndexData->vnum)
{
switch (obj->pIndexData->vnum) {
case OBJ_VNUM_MONEY_ONE:
number += 1;
extract_obj(obj);
Expand Down
3 changes: 2 additions & 1 deletion src/act_wiz.c
Expand Up @@ -504,7 +504,8 @@ void do_wizhelp(CHAR_DATA* ch, const char* argument)
set_pager_color(AT_PLAIN, ch);
for (hash = 0; hash < 126; hash++)
for (cmd = command_hash[hash]; cmd; cmd = cmd->next)
if (cmd->level >= LEVEL_HERO && cmd->level <= get_trust(ch))
if ((cmd->level >= LEVEL_HERO) && (cmd->level <= get_trust(ch))
&& !(ch->in_hex && IS_SET(cmd->flags, CMD_FLAG_NO_MAP)))
{
pager_printf(ch, "%-12s", cmd->name);
if (++col % 6 == 0)
Expand Down
23 changes: 16 additions & 7 deletions src/build.c
Expand Up @@ -179,11 +179,12 @@ const char *const trap_flags[] = {
"r9", "r10", "r11", "r12", "r13", "r14", "r15"
};

const char *const cmd_flags[] = {
"possessed", "polymorphed", "watch", "retired", "noabort", "r5", "r6", "r7", "r8",
const char *const cmd_flags[] =
{
"no_possess", "no_map", "no_room", "no_mob", "no_speed",
"no_water", "watch", "retired", "no_abort",
"r9", "r10", "r11", "r12", "r13", "r14", "r15", "r16", "r17", "r18", "r19",
"r20", "r21", "r22", "r23", "r24", "r25", "r26", "r27", "r28", "r29", "r30"
"r31"
};

const char *const wear_locs[] = {
Expand Down Expand Up @@ -1059,7 +1060,10 @@ void do_goto(CHAR_DATA* ch, const char* argument)
if (ch->furniture)
do_stand(ch, "\r\n");

in_room = ch->in_room;
in_room = NULL;
if (ch->in_room)
in_room = ch->in_room;

if (ch->fighting)
stop_fighting(ch, TRUE);

Expand All @@ -1071,11 +1075,12 @@ void do_goto(CHAR_DATA* ch, const char* argument)
/* need to be ready for hexes! */
if (ch->in_room) {
ch->regoto = ch->in_room->vnum;
char_from_room(ch);
} else if (ch->in_hex) {
char_from_hex(ch);
}

char_from_room(ch);
if (ch->mount)
{
if (ch->mount) {
char_from_room(ch->mount);
char_to_room(ch->mount, location);
}
Expand All @@ -1088,8 +1093,12 @@ void do_goto(CHAR_DATA* ch, const char* argument)

do_look(ch, "auto");

if (in_room == NULL)
return;

if (ch->in_room == in_room)
return;

for (fch = in_room->first_person; fch; fch = fch_next)
{
fch_next = fch->next_in_room;
Expand Down
10 changes: 8 additions & 2 deletions src/comm.c
Expand Up @@ -3796,8 +3796,14 @@ void display_prompt(DESCRIPTOR_DATA * d)
break;

case 'r':
if (IS_IMMORTAL(och))
pstat = ch->in_room->vnum;
if (IS_IMMORTAL(och)) {
if (ch->in_room)
pstat = ch->in_room->vnum;
else if (ch->in_hex)
snprintf(pbuf, MAX_STRING_LENGTH, "%d, %d", ch->xhex, ch->yhex);
else
snprintf(pbuf, MAX_STRING_LENGTH, "&RERROR!&w");
}
break;

case 'F':
Expand Down