- Assuming a Mac OS X machine with Python 2.x and pip preinstalled
- Setup xcode
- Install sdks + simulators
- Install Homebrew
- Install Virtualenv
- setup the build directory to be relative to the workspace (under file/project settings, pick advanced and set relative to workspace)
- run xcodebuild -sdk iphonesimulator8.1
Edit the test file(s) to point to your app if you change its name. Currently this is set to: app = os.path.join(os.path.dirname(file), '../ios/under-test/Build/Release-iphonesimulator', 'under-test.app')
To run the e2e test, run e2e/run-e2e.sh
https://github.com/AndrewDryga/vagrant-box-osx-mavericks http://sauceio.com/index.php/2013/08/guest-post-automated-ios-acceptance-testing-with-appium-cucumber-jvm-jenkins-and-sauce-labs-part-3/ http://stackoverflow.com/questions/19280249/python-equivalent-of-a-ruby-gem-file