elixiroflife4u/cs174a_term_project
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Team Members: Garrett Johnson, Tarun Solanki, Michael Sechooler, Howard Lee Controls: 'esc': quit 'W' 'w': move forward 'A' 'a': move left 'D' 'd': move right 'S' 's': move back 'Q' 'q' 'E' 'e': cycle weapon 'space': jump Move Mouse: Change direction Left Click: Shoot Right Click: Enable shield 'P' 'p': Increase depth of normal maps 'O' 'o': Decrease depth of normal maps 'L' 'l': enable fog layer 'K' 'k': disable fog layer ';' : enter full screen (cannot get out, must exit with 'esc') '"' : Enter first person view Advanced topics: Collision Detection Normal Mapping Other Topics: Implemented Multiple Lights with fall-off Rendering to FrameBuffer Included OBJ loader Included sound Transparency Phong/Garaud/Normal shading Quaternions Top bar is health Bottom bar is shield recharge Please also see the HTML readme files for detailed information on classes.
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fall 2011 graphics term project
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