• Character has 360 degree moving ability x and z axises
• Realtime ranking system
• There are 3 types of obstacles
Still
Horizontal
Rotator
If any game object hits the rotater obstacle that will be effected by AddExplosionForce()
• The player is able to paint a wall at the end of the game and can track painting progress with progress bar
• 2 Cinemachine virtual cameras allow to get smooth camera transition between platform and painting area.
• There are 10 trained ml agents
They were trained with both reinforcement and imitation learning