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TANK BATTLES

Tank Battles, a 3D game, built with Unity!

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About

Tank Battles, a 3D game, is a repository that includes many of the fundamentals of game development with Unity. The game is not a completely finished project as it is purely for educational purposes. It is a project that includes many game development fundamentals on a single game scene. It is shared as an exemplary resource for those who are introduced to game programming and learn the basics.

Gameplay

  • The game consists of two different tanks ( Player Tank and AI Tank ), one managed by the player and the other moving with artificial intelligence.
  • The AI Tank patrols between two waypoints until it detects the player as a target.
  • If the Player Tank enters the AI Tank perspective, the AI Tank starts to chase the player.
  • The AI Tank starts shooting when it close enough to attack while chasing.
  • As with AI Tank, the Player Tank can shoot by pressing the spacebar.

Features

The project includes implementations of several features. The most important:

  • Keyboard and Mouse Input
  • Finite State Machines (Patrol, Chase, Shoot)
  • AI Sensory Systems (Sense, Perspective, Touch)
  • 3D Physics
  • Raycasting
  • Navigation and Pathfinding (NavMesh)
  • Interpolation
  • 3D health bar
  • Shooting
  • Partical Effect (Explosion)
  • Audio

Screenshots

Controls

  • A or - Move left
  • D or - Move right
  • W or - Move forwards
  • S or - Move backwards
  • Spacebar - Shooting
  • Left mouse button - Choose destination point to go by clicking

License

Distributed under the MIT License. See LICENSE for more information.