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LÖVE3D Demos

Various demonstrations of basic LÖVE3D usage.

Requires LÖVE 0.10.2 and OpenGL 3.0 or higher (maybe 2.1).

Forward

Basic forward model rendering. Start here.

Deferred

Basic deferred rendering. All information needed for shading is renderd into buffers before combining at the end. Useful for various effects.

Skeletal Animation

Basic skeletal animation via anim9

License

All demo code has been placed in the Public Domain, or MIT if you so choose. See LICENSE.md.

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Various LÖVE3D demos and examples to get you started.

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