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Metaball Interaction

by fecapark

Demo

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demo

Implementing Metaballs

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In computer graphics, metaballs can be implemented using alpha-thresholding method with Gaussian Blur.

demo

In general, 60fps was possible, due to WebGL(PIXI.js) for high performance.

I need blur filter and alpha-threshold filter, but PIXI.js doesn't have the threshold filter, so I made it using GLSL.