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Releases: fingerprintjs/fingerprintjs

v2.1.4

17 Sep 03:13
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  • #376 Use a more reliable addBehavior check implementation (#544)
  • #481 Fix the undefined timezone component result in IE11 (#546). It will change fingerprint in IE11.
  • Drop the IE 9 and older support officially (the library didn't work there anyway)
  • #405 Exclude the adBlock component in the default options
  • #438 Fix fingerprint difference between normal and private modes in IE and Edge. It will change fingerprint in IE and Edge.

v2.1.2

07 Sep 04:18
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  • #176 Fix console error on too many active WEBGL contexts (#484)
  • #485 IE8 compatibility
  • Various changes dealing with false positives on hasLiedOs() and hasLiedBrowser() (#499)

v2.1.1

07 Sep 04:19
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  • #464 Inlcude flash in npm distribution (#465)

v2.1.0

18 May 20:59
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  • Add navigator.webdriver component (#433)
  • Fixes

v2.0.6

06 Feb 23:50
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Version 2.0.6

v2.0.0 (breaking changes)

09 Oct 20:24
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Breaking changes to usage! See https://github.com/Valve/fingerprintjs2#upgrade-guide-from-182-to-200 for details.

Other changes:

  • Add enumerateDevices support (#350)
  • Exclude audio fingerprint on iOS 11 by default (#342)
  • Add timezone component (#364)
  • Exclude enumerateDevices component by default (unreliable on Windows)

v1.8.0

09 Apr 16:05
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  • Fix #311 Different fingerprint on zoom: Exclude devicePixelRatio from fingerprinting by default.
  • Fix #312 Typo in CSS property name

v.1.7.0

21 Mar 15:35
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  • Improve font detection: #300, #284
  • Improve incognito mode fingerprinting: Disable Do Not Track component by default (cf412dd)
  • Fix bug: #301

v.1.6.1

23 Jan 18:20
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  • Add preprocessor option
  • Add webglVendorAndRenderer component
  • Add navigator.deviceMemory support
  • Add Google closure compiler support
  • Handle anti-canvas fingerprinting extensions
  • Fix loads of bugs

v.1.5.0

08 Feb 16:19
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New WebGL options to include unmasked renderer and unmasked vendor info (should be helpful to add a lot of entropy)
Thanks @daankuijsten