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Feature changes

grandwazir edited this page Mar 23, 2013 · 5 revisions

This is a feature change log not a complete changelog. It is designed for server administrators to use to see what has changed between plugin versions. For the full changelog you should refer to CHANGELOG in the repository.

Version: 2.2.1

Bug fixes

  • Texture packs are no longer sent every time you teleport.
  • You can reset a texture pack by setting it to default using the modify command.
  • Fixed non-fatal NPE when upgrading world configurations.

Version: 2.2.0

New features

  • Now possible to set individual texture packs per world!

Improvements

  • Now possible to toggle whether you want players to respawn in the world they died.
  • Prevent people getting trapped in the end by default.

Bug fixes

  • Fix generate_structures defaulting to true regardless of supplied setting when making a new world.
  • Fix worlds not being removed properly when using /dd remove
  • Possible memory leak when removing worlds was also plugged.

Version: 2.1.4

Bug fixes

  • Fix "keep_spawn_in_memory" setting not persisting across reloads.
  • Fix "spawn_animals" label being used instead of "spawn_monsters" when using /dd info.

Version: 2.1.3

Improvements

  • Create command is no longer case sensitive.

Bug fixes

  • Clear armour from inventory when changing from a creative to a survival world.
  • Fix "WORLDGENERATORIDPROMPT:NONE" appearing when creating custom worlds.

Version: 2.1.2

Improvements

  • Statistics for the type and environment of a world.

Bug fixes

  • Fixed ClassCastException when setting a custom seed for a world.
  • Handle loading worlds where the generator plugin is not loaded more gracefully.

Version: 2.1.1

Upgrading to DimensionDoor 2.1.1 will require you to reload your settings. Your worlds will be safe and nothing will be lost. It is necessary to import your worlds using the create command individually to transfer them to the new configuration.

It is important when doing this to specify the same environment, world type, world generator plugin and id as before when importing custom worlds otherwise weird things may happen.

New features

  • Uses new conversation API for creating worlds, now much easier to use.
  • New storage that does not rely on a database.
  • Able to create flat worlds.
  • Able to create big biome worlds.
  • Able to set generate structures for new worlds.
  • Able to set access control on worlds.

Improvements

  • Now detects people coming back with items all the time
  • Major refactoring and speed improvements
  • Swap to AsyncChatEvent to avoid nag messages for isolated chat.

Bug fixes

  • Added in a couple of missing keys in the localisation.
  • Fix bug where updater was not notifying admins of a new version.
  • Always allow players to access the main world by default.