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fixed accidental usage of triggerEventIntInt rather than triggerEventInt
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fdChasm committed Jun 1, 2010
1 parent 193014d commit 329c3bc
Showing 1 changed file with 1 addition and 1 deletion.
2 changes: 1 addition & 1 deletion src/fpsgame/server.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -1606,7 +1606,7 @@ namespace server
{
//disconnect_client(ci->clientnum, DISC_KICK);
//instead of kicking the player from here lets add a ban to the db
SbPy::triggerEventIntInt("server_kick", ci->clientnum);
SbPy::triggerEventInt("server_kick", ci->clientnum);
}
}
else
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