Skip to content

Commit

Permalink
Build 15343 - Beta Patch 12
Browse files Browse the repository at this point in the history
  • Loading branch information
Grum committed May 22, 2010
1 parent 728f5a1 commit e261d50
Show file tree
Hide file tree
Showing 16 changed files with 70 additions and 21 deletions.
2 changes: 1 addition & 1 deletion Mods/Core.SC2Mod/Base.SC2Data/BlizzardComponent.xml
Expand Up @@ -6,6 +6,6 @@
<component>
<product>S2</product>
<name>Data</name>
<version>15250</version>
<version>15343</version>
</component>
</componentinfo>
2 changes: 1 addition & 1 deletion Mods/Core.SC2Mod/Base.SC2Data/BuildId.txt
@@ -1 +1 @@
B15250B
B15343B
1 change: 1 addition & 0 deletions Mods/Core.SC2Mod/Base.SC2Data/GameData/ActorData.xml
Expand Up @@ -1420,6 +1420,7 @@
<!-- -->
<CActorEventMacro id="DeadAnimationMacro">
<On Terms="AnimDone; AnimName Death" Send="AnimPlay Dead Dead PlayForever"/>
<On Terms="DeathModelInitializeDone" Send="SetTransferOverrideAnim Dead"/>
<On Terms="AnimDone.*.Missing; AnimName Dead" Send="Destroy"/>
<!-- Normally, orphaning creates this model. But it might not if the unit "dies" but
its corpse sticks around for a long time and can be resurrected. Or if a unit
Expand Down
2 changes: 1 addition & 1 deletion Mods/Core.SC2Mod/enGB.SC2Data/BlizzardComponent.xml
Expand Up @@ -6,6 +6,6 @@
<component>
<product>S2</product>
<name>enGB</name>
<version>15250</version>
<version>15343</version>
</component>
</componentinfo>
Expand Up @@ -1165,7 +1165,7 @@ UI/GameMenuReturn_Control=Return to <h/>Game
UI/GameMenuSave_Control=<h/>Save
UI/GameMenuScoreScreen_Control=<h/>Score Screen
UI/GameMenuSound_Control=<h/>Sound
UI/GameMenuSurrender_Control=<h/>Surrender
UI/GameMenuSurrender_Control=Surre<h/>nder
UI/GameMenuVideo_Control=<h/>Recording
UI/GameMenuVoice_Control=<h/>Voice
UI/GamePausedMessage=Paused by: %playerName% (%pausesRemaining% remaining.)
Expand Down
4 changes: 2 additions & 2 deletions Mods/Liberty.SC2Mod/Base.SC2Data/GameData/AbilData.xml
Expand Up @@ -586,7 +586,7 @@
<SortArray value="TSMarker"/>
<SortArray value="TSDistance"/>
</TargetSorts>
<TargetFilters value="Ground,Structure,Visible;Self,Player,Ally,Neutral,Missile,Stasis,Dead,Hidden,Invulnerable"/>
<TargetFilters value="Ground,Structure,Visible;Self,Player,Ally,Missile,Stasis,Dead,Hidden,Invulnerable"/>
</CAbilEffectTarget>
<CAbilEffectTarget id="InfestedTerrans">
<Range value="9"/>
Expand Down Expand Up @@ -1610,7 +1610,7 @@
<Resource index="Minerals" value="150"/>
<Button DefaultButtonFace="Gateway" State="Suppressed" Requirements="HaveNexus"/>
</InfoArray>
<InfoArray index="Build5" Unit="Forge" Time="35">
<InfoArray index="Build5" Unit="Forge" Time="45">
<Resource index="Minerals" value="150"/>
<Button DefaultButtonFace="Forge" Requirements="HaveNexus"/>
</InfoArray>
Expand Down
7 changes: 6 additions & 1 deletion Mods/Liberty.SC2Mod/Base.SC2Data/GameData/EffectData.xml
Expand Up @@ -932,6 +932,11 @@
<Amount value="-0.1"/>
<ValidatorArray value="IsNotWarpBubble"/>
</CEffectApplyForce>
<CEffectDamage id="VortexKillForceField">
<ValidatorArray value="TargetIsForceField"/>
<EditorCategories value="Race:Protoss"/>
<Flags index="Kill" value="1"/>
</CEffectDamage>
<CEffectEnumArea id="VortexSearchArea">
<EditorCategories value="Race:Protoss"/>
<SearchFilters value="-;Self,Structure,Missile,Item,Dead,Hidden"/>
Expand Down Expand Up @@ -969,12 +974,12 @@
</CEffectIssueOrder>
<CEffectSet id="VortexEffect">
<EditorCategories value="Race:Protoss"/>
<EffectArray value="VortexKillForceField"/>
<EffectArray value="VortexUnburrow"/>
<EffectArray value="VortexDummy"/>
<EffectArray value="VortexUnsiege"/>
<EffectArray value="VortexApplyDisable"/>
<EffectArray value="VortexForce"/>
<ValidatorArray value="NotForceField"/>
</CEffectSet>
<CEffectApplyBehavior id="VortexEventHorizon">
<EditorCategories value="Race:Protoss"/>
Expand Down
8 changes: 4 additions & 4 deletions Mods/Liberty.SC2Mod/Base.SC2Data/GameData/ModelData.xml
Expand Up @@ -4562,8 +4562,8 @@
<CModel id="GhostPortrait" parent="Portrait" Race="Terran"/>
<CModel id="Thor" parent="Unit" Race="Terran">
<Occlusion value="Show"/>
<ScaleMax value="0.650000,0.650000,0.650000"/>
<ScaleMin value="0.650000,0.650000,0.650000"/>
<ScaleMax value="0.550000,0.550000,0.550000"/>
<ScaleMin value="0.550000,0.550000,0.550000"/>
<SelectionRadius value="1.8457"/>
<AttachProps Id="Ref_Weapon 05">
<Keys index="SetA" value="0"/>
Expand Down Expand Up @@ -4627,8 +4627,8 @@
<EditorCategories value="Race:Terran"/>
</CModel>
<CModel id="ThorTransit" parent="PersistentSpellFX">
<ScaleMax value="0.650000,0.650000,0.650000"/>
<ScaleMin value="0.650000,0.650000,0.650000"/>
<ScaleMax value="0.550000,0.550000,0.550000"/>
<ScaleMin value="0.550000,0.550000,0.550000"/>
<Model value="Assets\Units\Terran\ThorTransit\ThorTransit.m3"/>
<EditorCategories value="Race:Terran"/>
<SelectionRadius value="0.769"/>
Expand Down
14 changes: 7 additions & 7 deletions Mods/Liberty.SC2Mod/Base.SC2Data/GameData/UnitData.xml
Expand Up @@ -2368,12 +2368,12 @@
<Race value="Prot"/>
<Mob value="Multiplayer"/>
<FogVisibility value="Snapshot"/>
<LifeStart value="550"/>
<LifeMax value="550"/>
<LifeStart value="400"/>
<LifeMax value="400"/>
<LifeArmor value="1"/>
<LifeArmorName value="Unit/LifeArmorName/ProtossBuildingPlating"/>
<ShieldsStart value="550"/>
<ShieldsMax value="550"/>
<ShieldsStart value="400"/>
<ShieldsMax value="400"/>
<ShieldRegenRate value="2"/>
<ShieldArmorName value="Unit/ShieldArmorName/ProtossPlasmaShields"/>
<StationaryTurningRate value="719.4726"/>
Expand Down Expand Up @@ -3015,7 +3015,7 @@
<DamageDealtXP value="1"/>
<DamageTakenXP value="1"/>
<KillXP value="160"/>
<Radius value="1.375"/>
<Radius value="0.8125"/>
<SeparationRadius value="1"/>
<InnerRadius value="0.8125"/>
<ScoreMake value="1000"/>
Expand Down Expand Up @@ -4784,7 +4784,7 @@
<LateralAcceleration value="46.0625"/>
<StationaryTurningRate value="999.8437"/>
<TurningRate value="999.8437"/>
<Food value="-1"/>
<Food value="-2"/>
<AttackTargetPriority value="20"/>
<DamageDealtXP value="1"/>
<DamageTakenXP value="1"/>
Expand Down Expand Up @@ -4849,7 +4849,7 @@
<LifeMax value="145"/>
<LifeRegenRate value="5"/>
<LifeArmorName value="Unit/LifeArmorName/ZergGroundArmor"/>
<Food value="-1"/>
<Food value="-2"/>
<AttackTargetPriority value="20"/>
<DamageDealtXP value="1"/>
<DamageTakenXP value="1"/>
Expand Down
3 changes: 3 additions & 0 deletions Mods/Liberty.SC2Mod/Base.SC2Data/GameData/ValidatorData.xml
Expand Up @@ -567,6 +567,9 @@
<Value value="Fly"/>
<Find value="1"/>
</CValidatorUnitMover>
<CValidatorUnitType id="TargetIsForceField">
<Value value="ForceField"/>
</CValidatorUnitType>
<CValidatorUnitMover id="TargetIsGround">
<Value value="Ground"/>
<Find value="1"/>
Expand Down
2 changes: 1 addition & 1 deletion Mods/Liberty.SC2Mod/enGB.SC2Data/BlizzardComponent.xml
Expand Up @@ -6,6 +6,6 @@
<component>
<product>S2</product>
<name>enGB</name>
<version>15250</version>
<version>15343</version>
</component>
</componentinfo>
Expand Up @@ -979,7 +979,7 @@ Button/Tooltip/EvolveCentrificalHooks=Increases the movement speed of Banelings.
Button/Tooltip/EvolveChitinousPlating=Gives +2 armor to Ultralisks.
Button/Tooltip/EvolveGlialRegeneration=Increases the movement speed of Roaches.
Button/Tooltip/EvolveInfestorEnergyUpgrade=Increases the starting energy of Infestors by 25.
Button/Tooltip/EvolveOrganicCarapace=Increases the life regeneration rates of burrowed and unburrowed Roaches.
Button/Tooltip/EvolveOrganicCarapace=Increases the life regeneration rate of burrowed Roaches.
Button/Tooltip/EvolvePeristalsis=Allows Infestors to move faster while burrowed.
Button/Tooltip/EvolveTunnelingClaws=Enables Roaches to move while burrowed.
Button/Tooltip/EvolveVentralSacks=Allows Overlords to transport units.
Expand Down
Expand Up @@ -1763,6 +1763,7 @@ Effect/EditorPrefix/VortexEffect=Mothership -
Effect/EditorPrefix/VortexEventHorizon=Mothership -
Effect/EditorPrefix/VortexEventHorizonSearchArea=Mothership -
Effect/EditorPrefix/VortexForce=Mothership -
Effect/EditorPrefix/VortexKillForceField=Mothership -
Effect/EditorPrefix/VortexSearchArea=Mothership -
Effect/EditorPrefix/VortexUnburrow=Mothership -
Effect/EditorPrefix/VortexUnsiege=Mothership -
Expand Down Expand Up @@ -1829,6 +1830,7 @@ Effect/EditorSuffix/RoachUMelee=(Damage)
Effect/EditorSuffix/SiegeTankSieged=(Damage)
Effect/EditorSuffix/TimeWarpProduction=
Effect/EditorSuffix/VortexDummy=(Visibility Dummy)
Effect/EditorSuffix/VortexKillForceField=(Kill Force Field)
Effect/EditorSuffix/kill=(Generic Kill Command)
Effect/EditorSuffix/nuke=(Calldown)
Effect/EditorSuffix/nukeDamage=(Damage)
Expand Down Expand Up @@ -2143,6 +2145,7 @@ Effect/Name/VortexEffect=Vortex Effect
Effect/Name/VortexEventHorizon=Vortex Event Horizon
Effect/Name/VortexEventHorizonSearchArea=Vortex Event Horizon Search Area
Effect/Name/VortexForce=Vortex (Force)
Effect/Name/VortexKillForceField=Vortex
Effect/Name/VortexSearchArea=Vortex Search Area
Effect/Name/VortexUnburrow=Vortex Unburrow
Effect/Name/VortexUnsiege=Vortex Unsiege
Expand Down Expand Up @@ -7076,6 +7079,7 @@ Validator/Name/ShieldGZero=Shield > 0
Validator/Name/ShieldLQuarter=Shield < 1/4 HP
Validator/Name/SourceNotHidden=Source Not Hidden
Validator/Name/TargetIsAir=Target Is Air
Validator/Name/TargetIsForceField=Target Is Force Field
Validator/Name/TargetIsGround=Target Is Ground
Validator/Name/TargetIsNeuralParasited=Target Is Neural Parasited
Validator/Name/TargetIsVisible=Target Is Visible
Expand Down
6 changes: 6 additions & 0 deletions Mods/LibertyMulti.SC2Mod/Base.SC2Data/GameData/UnitData.xml
@@ -1,5 +1,11 @@
<?xml version="1.0" encoding="us-ascii"?>
<Catalog>
<CUnit id="Forge">
<LifeStart value="400"/>
<LifeMax value="400"/>
<ShieldsStart value="400"/>
<ShieldsMax value="400"/>
</CUnit>
<CUnit id="Hydralisk"/>
<CUnit id="HydraliskBurrowed"/>
<CUnit id="VoidRay"/>
Expand Down
Expand Up @@ -6,6 +6,6 @@
<component>
<product>S2</product>
<name>enGB</name>
<version>15250</version>
<version>15343</version>
</component>
</componentinfo>
30 changes: 30 additions & 0 deletions PatchNotes/Build.0.13.0.15343.BetaPatch12.txt
@@ -0,0 +1,30 @@
StarCraft II Beta -- Patch 12 (version 0.14.0.15343)

The latest patch notes can always be found on our StarCraft II Beta General Discussion forum.

Balance Changes

* PROTOSS
o Forge
+ Build time increased from 35 to 45.
+ Life and shield values decreased from 550/550 to 400/400.
o Mothership
+ Vortex now removes Force Fields within its area of effect.

* TERRAN
o Thor
+ Radius decreased from 1.375 to 0.8125.
+ Model size reduced to match new radius.

* ZERG
o Roach
+ Supply count increased from 1 to 2.

User Interface

* Several Hotkey changes have been made (German client only).

Bug Fixes

* Fixed a crash which sometimes occurred when quitting the program.

0 comments on commit e261d50

Please sign in to comment.