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Bend-A-Roni

Bend-A-Roni is a Scala implementation of "As-Rigid-As-Possible Shape Manipulation" (Takeo Igarashi, Tomer Moscovich, John F. Hughes, "As-Rigid-As-Possible Shape Manipulation", ACM Transactions on Computer Graphics, Vol.24, No.3, ACM SIGGRAPH 2005, Los Angels, USA, 2005. PDF).

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Scala implementation of "As-Rigid-As-Possible Shape Manipulation and Shape Flattening"

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