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FFmpeg built with support for javax.sound.sampled in mind, i.e. mostly decoders, demuxers etc. Codecs to have known patent problems are disabled (no guarantee). tagtraum industries is not the developer of FFmpeg or any of its libraries. It only assembled this particular package. For more information on FFmpeg, please visit https://www.ffmpeg.org/

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hendriks73/tagtraum-FFmpeg-package

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LGPL 2.1 Maven Central Build and Test

tagtraum FFmpeg package

The tagtraum FFmpeg package is a binary release of some of the libraries released by the FFmpeg project. Its purpose is to provide easy access to Windows, macOS, and Linux (currently Ubuntu) binaries and sources for decoding audio via a Maven repository.

Thus it serves as an upstream project for Java JNI projects wishing to interface with the native libraries. Codecs with known patent problems are disabled (but can be enabled, see below). However, this obviously is no guarantee.

Also, as the focus lies on decoding audio, most encoders are disabled.

This distribution comes with absolutely no support, warranty etc. you name it.

tagtraum FFmpeg package's online home is at https://www.tagtraum.com/ffmpeg/

Usage

To use this package, simply introduce a Maven dependency like this:

<dependency>
    <groupId>com.tagtraum</groupId>
    <artifactId>ffmpeg-x86_64-macos</artifactId>
    <!-- <artifactId>ffmpeg-aarch64-macos</artifactId> -->
    <!-- <artifactId>ffmpeg-x86_64-win</artifactId> -->
    <!-- <artifactId>ffmpeg-i386-win</artifactId> -->
    <!-- <artifactId>ffmpeg-x86_64-linux</artifactId> -->
    <!-- <artifactId>ffmpeg-aarch64-linux</artifactId> -->
</dependency>

The dependency is a .jar file containing static libraries. To compile against them, you will need to first unpack the jar, for example using the dependency:unpack. goal.

Should you need sources to compile your native code against, use a dependency like this:

<dependency>
    <groupId>com.tagtraum</groupId>
    <artifactId>ffmpeg-x86_64-macos</artifactId>
    <type>tar.bz2</type>
    <classifier>ffmpeg-sources</classifier>
    <scope>provided</scope>
</dependency>

Again, you will need to unpack this to use it.

Build

Currently, this library is built automatically via GitHub Actions.

If you want to build it yourself, you'll need:

  • Maven
  • Apple Command Line Tools or Xcode for macOS
  • MSYS2 for Windows with a GCC toolchain (mingw-w64-i686-toolchain / mingw-w64-x86_64-toolchain)
  • YASM, available via brew install yasm (macOS), pacman -S mingw-w64-x86_64-yasm (msys2 for 64bit Windows), pacman -S mingw-w64-i686-yasm (msys2 for 64bit Windows, crosscompile for 32bit Windows) or whatever your Linux distro makes you do
  • a JDK (to run Maven)

Once all pre-requisites are in place, you must invoke the right profile. Automatic activation is off by default.

To build the package for macOS (x86_64), run

$ mvn --activate-profiles compile,ffmpeg-x86_64-macos install

The profile compile ensures that FFmpeg and other sources are downloaded and built. ffmpeg-x86_64-macos packages the resulting static library files *.a into a jar with the artifact name ffmpeg-x86_64-macos and group id com.tagtraum.

If you would like to change the FFmpeg configuration, add

"-Dffmpeg.configure=--enable-static --disable-programs ... "

Note that you need to add quotes around the entire -D parameter to allow for spaces in the value part.

Release Notes

Please see here.

Enjoy.

About

FFmpeg built with support for javax.sound.sampled in mind, i.e. mostly decoders, demuxers etc. Codecs to have known patent problems are disabled (no guarantee). tagtraum industries is not the developer of FFmpeg or any of its libraries. It only assembled this particular package. For more information on FFmpeg, please visit https://www.ffmpeg.org/

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