Releases: icela/FriceEngine
Releases · icela/FriceEngine
Bug fixes
- Internal refactorings
RotateAnim
bug fix
See https://github.com/icela/FriceEngine/milestone/8?closed=1
New features
stopPlaying()
forAudioPlayer
- Create
byAngle
factory method forSimpleMove
,AccurateMove
andAccelerateMove
. - Create infinite audio players by passing additional argument
See https://github.com/icela/FriceEngine/milestone/7?closed=1
Bug fixes, more handy APIs, clean ups
smallerBox
methods forFShapeQuad
- Rename
org.frice.utils.audio
package intoorg.frice.utils.media
- Added
MediaManager
that wraps the JavaFX media API - Added
AudioPlayerRunnable
that hold by eachAudioPlayer
s - Remove the
FShape
interface
See https://github.com/icela/FriceEngine/milestone/6?closed=1
Bug fixes, text measuring, clean ups
- Added text measuring:
measureText
, ... - Remove
BoolArray
becauseBitSet
- Font cache
- Bug fixes
See https://github.com/icela/FriceEngine/milestone/5?closed=1
EventManager, bug fixes
Alternative download link: https://pan.baidu.com/s/1nvklGvv
See https://github.com/icela/FriceEngine/milestone/4?closed=1
Efficiency improvements
- Removed old bad APIs for collision detecting
ObjectGroup
->AttachedObject
+AttachedAbstractObejct
- New
DirectedMove
See https://github.com/icela/FriceEngine/milestone/2?closed=1
Bug fix
Fix a bug on Mac
Download: https://pan.baidu.com/s/1skY8lMP
Milestone!
FriceEngine is now sufficiant for creating a STG game.
Demo proj: https://github.com/ice1000/TouhouDemo
See https://github.com/icela/FriceEngine/milestone/1?closed=1
Custom collision box
This should probably be v1.7.0
Key listeners for JavaFX
v1.6.6 [ version ] Update version code