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Releases: indyjo/bitwrk

BitWrk 0.6.5

19 Oct 17:14
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Maintenance release 0.6.5

  • This is the last release for Blender 2.79, future releases will support Blender 2.8x.
  • Feature: Work data transmission greatly accelerated when multiple sellers active.
  • A bug was fixed that caused scenes using linked .blend libraries to render incorrectly.
  • Maximum scene size was increased to enable scenes of up to about 768MB.

Download

Binary downloads can be found on on https://bitwrk.net and https://dl.bitwrk.net/

More information

For more information please refer to BitWrk's home page at https://bitwrk.net/

BitWrk 0.6.4

22 Apr 09:14
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Maintenance release 0.6.4

  • Feature: Make GPU rendering selectable in BitWrk settings panel [#153]
  • Enhancement: Make tile complexity an advanced option [#155]
  • Bugfix: Blender: Selection caused error on render [#160]
  • Bugfix: CAFS: Workers kept using up all available space [#161]
  • Bugfix: CAFS: Memory leak when saving exact same file twice [#158]

Maintenance release 0.6.3

  • Support for Blender 2.79

Bugfix release 0.6.2

  • Local network rendering didn't work when worker was started in Blender [#142]
  • Sluggish Blender UI when the BitWrk settings panel was shown [#143]
  • Local workers permanently stopped receiving new tasks on some errors [#146]
  • Alert panes don't cover important parts of the UI anymore [#141]

Bugfix release 0.6.1

  • On Windows, the BitWrk client didn't start correctly when launched from Blender [#140]

BitWrk 0.6 "Mars"

This release concentrates on features requested by Blender3D users:

Easier setup | video

BitWrk client is now started by Blender add-on. Use of command-line no longer necessary.

Network rendering | video

Connect a bunch of computers in your network and profit from BitWrk's built-in support for local network rendering, without using the BitWrk service. If you want to, you can get additional power from BitWrk.

Local rendering | video

It is now very easy to start a local rendering slave from within the Blender add-on.

General ease of use

This release concentrates on making BitWrk easier to use, by hiding advanced options by default and by preventing some common errors.

Getting started

You need at least Blender 2.76 (Blender 2.79 is recommended).

Download the BitWrk binary release specific your OS and unpack it somewhere.

Download render_bitwrk-0.6.3.zip and install it as a Blender add-on (see Blender Manual).

In the settings of the Blender add-on there is an option to select which BitWrk client you would like to start. Select the executable from the archive you downloaded (bitwrk-client.exe or just bitwrk-client). Click on "Start BitWrk client".

Rendering for free

To start a render, press F12 as usual. You will see that a number of colored tiles is shown in the render area. Before rendering can begin, you need to set the price you're willing to pay for a tile. You can do that in the BitWrk client's user interface. Click on "Open BitWrk Client User Interface". Click on "Publish". Set "BTC 0" as price. Set "Valid up to" to 100 trades. Click "Submit" and BitWrk will start dispatching tiles to the network, accelerating your rendering.

You can accelerate it further by starting a worker on your own computer.

More information

For more information please refer to BitWrk's home page at https://bitwrk.net/

BitWrk 0.6.3

13 Dec 20:58
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Maintenance release 0.6.3

  • Support for Blender 2.79

Bugfix release 0.6.2

  • Local network rendering didn't work when worker was started in Blender [#142]
  • Sluggish Blender UI when the BitWrk settings panel was shown [#143]
  • Local workers permanently stopped receiving new tasks on some errors [#146]
  • Alert panes don't cover important parts of the UI anymore [#141]

Bugfix release 0.6.1

  • On Windows, the BitWrk client didn't start correctly when launched from Blender [#140]

BitWrk 0.6 "Mars"

This release concentrates on features requested by Blender3D users:

Easier setup | video

BitWrk client is now started by Blender add-on. Use of command-line no longer necessary.

Network rendering | video

Connect a bunch of computers in your network and profit from BitWrk's built-in support for local network rendering, without using the BitWrk service. If you want to, you can get additional power from BitWrk.

Local rendering | video

It is now very easy to start a local rendering slave from within the Blender add-on.

General ease of use

This release concentrates on making BitWrk easier to use, by hiding advanced options by default and by preventing some common errors.

Getting started

You need at least Blender 2.76 (Blender 2.79 is recommended).

Download the BitWrk binary release specific your OS and unpack it somewhere.

Download render_bitwrk-0.6.3.zip and install it as a Blender add-on (see Blender Manual).

In the settings of the Blender add-on there is an option to select which BitWrk client you would like to start. Select the executable from the archive you downloaded (bitwrk-client.exe or just bitwrk-client). Click on "Start BitWrk client".

Rendering for free

To start a render, press F12 as usual. You will see that a number of colored tiles is shown in the render area. Before rendering can begin, you need to set the price you're willing to pay for a tile. You can do that in the BitWrk client's user interface. Click on "Open BitWrk Client User Interface". Click on "Publish". Set "BTC 0" as price. Set "Valid up to" to 100 trades. Click "Submit" and BitWrk will start dispatching tiles to the network, accelerating your rendering.

You can accelerate it further by starting a worker on your own computer.

More information

For more information please refer to BitWrk's home page at https://bitwrk.net/

BitWrk 0.6.2

23 May 19:56
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Bugfix release 0.6.2

  • Local network rendering didn't work when worker was started in Blender [#142]
  • Sluggish Blender UI when the BitWrk settings panel was shown [#143]
  • Local workers permanently stopped receiving new tasks on some errors [#146]
  • Alert panes don't cover important parts of the UI anymore [#141]

Bugfix release 0.6.1

  • On Windows, the BitWrk client didn't start correctly when launched from Blender [#140]

BitWrk 0.6 "Mars"

This release concentrates on features requested by Blender3D users:

Easier setup | video

BitWrk client is now started by Blender add-on. Use of command-line no longer necessary.

Network rendering | video

Connect a bunch of computers in your network and profit from BitWrk's built-in support for local network rendering, without using the BitWrk service. If you want to, you can get additional power from BitWrk.

Local rendering | video

It is now very easy to start a local rendering slave from within the Blender add-on.

General ease of use

This release concentrates on making BitWrk easier to use, by hiding advanced options by default and by preventing some common errors.

Getting started

You need at least Blender 2.76 (Blender 2.78 is recommended).

Download the BitWrk binary release specific your OS and unpack it somewhere.

Download render_bitwrk-0.6.2.zip and install it as a Blender add-on (see Blender Manual).

In the settings of the Blender add-on there is an option to select which BitWrk client you would like to start. Select the executable from the archive you downloaded (bitwrk-client.exe or just bitwrk-client). Click on "Start BitWrk client".

Rendering for free

To start a render, press F12 as usual. You will see that a number of colored tiles is shown in the render area. Before rendering can begin, you need to set the price you're willing to pay for a tile. You can do that in the BitWrk client's user interface. Click on "Open BitWrk Client User Interface". Click on "Publish". Set "BTC 0" as price. Set "Valid up to" to 100 trades. Click "Submit" and BitWrk will start dispatching tiles to the network, accelerating your rendering.

You can accelerate it further by starting a worker on your own computer.

More information

For more information please refer to BitWrk's home page at https://bitwrk.net/

BitWrk 0.6.1

01 May 09:30
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This is an old release of BitWrk. Please use the latest version instead!

BitWrk 0.6.0 (Mars)

23 Apr 16:20
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You're looking at BitWrk 0.6.0 "Mars". Please use the latest version instead.

https://github.com/indyjo/bitwrk/releases

BitWrk 0.6.0 Release Candidate 1

17 Apr 10:28
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Pre-release

You're looking at BitWrk 0.6.0-rc1. Please use the latest version instead.

https://github.com/indyjo/bitwrk/releases

BitWrk 0.5.1 "Moon"

01 Nov 15:48
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Support for Blender 2.76, compressed data transmission, revised transaction logic and lots of bugs fixed

User-visible features of the new release include:

  • Support for Blender 2.76
  • Work data compression reduces uploads to BitWrk peers
  • Transaction fee is now always 3% of price
  • Sells don't waste time by waiting for FINISHED anymore
  • Client's internal listening interface can now be configured

Additionally, a couple of bugs have been fixed:

  • Result data was not freed from memory, eventually resulting in a "no space left" error after many buys
  • Blender files were pre-compressed and thus didn't profit from delta-compression
  • Blender: fixed some Python exceptions due to uninitialized data

As always, a complete list of changes can be found on Github's issue tracking system.

BitWrk 0.5.0 "Earth"

10 Aug 16:57
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BitWrk 0.5.0 integrates BitWrk with the Bitcoin currency, finally enabling users to pay for compute power.

User-visible features of the new release include:

  • Support for requesting a Bitcoin address to deposit money for the BitWrk service
  • Better status display for BitWrk transactions
  • Support for Blender up to 2.75

Server-side enhancements:

  • A re-engineered bid matching algorithm breaks the performance barrier of one transaction per second.
  • The server now provides (almost) real-time chart data for the website.
  • Support for secure deposits

Additionally, some bugs have been fixed and the project's source code has been split into smaller modules.

A complete list of changes can be found on Github's issue tracking system.

BitWrk 0.4.1

22 Oct 18:49
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Support for Blender 2.72(a), an optimal tiling algorithm and usability enhancements are the key features of this release.