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###Colossal Cave Adventure

I compiled Adventure 2.5 from source, and it worked, but any time I tried to load a saved game it gave me a "Checksum error" and quit. That was a bummer.

Then I found the awesome 64-bit osx port of adventure by Lobotomo, but it had a simulated terminal interface and I wanted to run it my real terminal. (Or maybe I wanted to just be able to drop into playing a game while still looking like I was working...)

I pulled the compiled Adventure binary out of Lobotomo's app bundle and I am just using that directly. I'm pretty sure this is all kosher, given the original Adventure 2.5 license, but if anyone has a problem with this, let me know!

Usage

You have to run advent from within it's directory or the program won't be able to load adventure.text.

I just set up an alias in my shell:

alias adventure="cd Path/To/Adventure && ./advent"

All saved games will be saved to this directory as well. Type save and then a filename to save, or resume and a filename to try to reload that file.

Happy hunting!


Don Wood's Adventure 2.5: (c) Copyright 1995 by Donald R. Woods.

This software may be freely redistributed if this notice is retained. (The author apologises for the style of the code; it is a result of running the original Fortran IV source through a home-brew Fortran-to-C converter.)

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