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Goblin-Like

Old School Roguelike videogame featuring AI powered Goblin. Published on Itch.io.

Check out this video to see a quick "Let's Play" of Goblin-Like

Tech Highlights

  • JavaScript: Custom game and client, built from the ground up.
  • CanvasRenderingContext2D based display.
  • Autosave (using localStorage) allows players to close the game and come back later.
  • Proceedurally generated game world.
  • A* and Dijkstra algorithms used for path finding.
  • AI powered Companions and Enemies make choices based on sights, sounds, and morale.
  • Updated to ES6.

About

You are a goblin. You and your AI powered companions have entered a mountain cave looking for a place to call home, not knowing the dangers that await you. In the depths of the dungeon, a preceedurally generated maze of coridors and rooms hides undead monsters and the treasure you'll need to survive. Every battle and every footstep sends sounds outward, alerting enemies to your presense. Soon they'll find you. Can you save all your companions? Will you recognize when a situation is hopeless, and abandon some of your friends to save the others? When everything goes wrong, remember that you are a goblin! Find a way to survive, and never give up!

About

Web based video game featuring: proceedural generation, A* and Djisktra pathfinding, HTML5 canvas display, localStorage based auto saving, and plenty of Goblin.

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