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About Me

I am a software architect at NVIDIA where I run a team responsible for HPC programming models and standards. I am a long-time contributor and now technical chair for OpenACC, a directive-based parallel programming model. I have also contributed to other programming models, include OpenMP and Fortran. I have been developing code since I was a kid and have developed in many different programming languages. I am passionate about making parallel programming simpler and more productive. I have worked in the field of High Performance Computing (HPC) since 2005 (plus some years as a student even earlier) and Accelerated Computing since roughly 2010.

Proficient In

C, C++, Fortran, OpenACC, OpenMP, MPI, CUDA C++, CUDA Fortran, Shell Scripting, Parallel Programming, High Perfomance Computing

Passable In

Ruby (on or off Rails), Python, Javascript/ECMAScript/NodeJS, German

Barely Remeber How To Spell

BASIC, Java, PHP, ASP, Perl, Assembly, ...

Other Things That Energize Me

My Family, Travel, Banjos, Video Games, Other Music, Making, Programming, Astrophotography, Outdoor Adventures

Where You Can Find Me

I gave up most social media, but you can sometimes find me on LinkedIn or the NVIDIA Developer Blog.

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