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zerg: added missing upgrades, reorder few others #42

Merged
merged 13 commits into from
Jul 6, 2023
Merged

zerg: added missing upgrades, reorder few others #42

merged 13 commits into from
Jul 6, 2023

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duran55
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@duran55 duran55 commented Jul 5, 2023

I put air upgrades (except level 1) as late as possible. I added everything missing - feel free to remove what you think is not neeeded (overlord vision, etc). Reordered tech/upgrades which I considered more important: Plague for Consume, Hydra speed for Lurker Aspect.

The updated script is tested. I played few games against Zerg, no issues so far.

Upgrade names here just for reference:

overlord:
	upgrade(1, Pneumatized Carapace, 80)
	upgrade(1, Ventral Sacs, 80)
	upgrade(1, Antennae, 80)
	
hydralisk:
	upgrade(1, Muscular Augments, 80)
	upgrade(1, Grooved Spines, 80)
	
burrow:
	tech(Burrowing, 80)

@duran55 duran55 changed the title added missing upgrades, reorder few others zerg: added missing upgrades, reorder few others Jul 5, 2023
@jncraton
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jncraton commented Jul 6, 2023

Thanks for this! I've ended up reworking the tech order for Zerg while playing around with this. It should integrate most of the upgrades now, but it does leave out Burrow and Overlord sight range intentionally. I also dropped Consume, as it is probably a net negative given how poorly Defilers are used.

@jncraton jncraton merged commit daed574 into jncraton:master Jul 6, 2023
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@jncraton jncraton linked an issue Jul 7, 2023 that may be closed by this pull request
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Zerg does not make several upgrades
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