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Joon Hyub Lee edited this page Jun 23, 2013
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- Download
- Getting Started
- [Tutorial] (https://github.com/joonhyublee/joons-renderer/wiki/Tutorial)
- Supported & Unsupported Functions
- Example Sketches
- Works of others using joons-renderer on Tumblr, Flickr, YouTube, and Vimeo
- Animated examples, depth-of-field enabled and disabled
Left: Original Processing sketch, Right: Rendered using joons-renderer.
Code as usual in Processing, and make small additions to render it realistically.
The code can be as simple as:
fill("shiny", R, G, B);
sphere(15);
joons-renderer reads geometry from Processing, applies Sunflow ray-tracer engine to it,
and returns the rendered image from the exact same viewpoint. It supports:
- Texture
- Light
- Depth-of-field
.. and more. Check out the full list of supported & unsupported functions.
joons-renderer written by Joon Hyub Lee, joonhyub.lee@kaist.ac.kr.
Use & modify as you want.
The source code is available on GitHub.
Your contribution is highly appreciated!