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Physics"R"us

Physics"R"us is 2D rigid body physics engine and intergrated WYSIWYG editor written in Javascript.

Features

  • Iterative impulse based solver
  • Constraints/Joints
  • SAT collision detection
  • Supported shapes are circle, segment(thick rounded line segment), convex polygons
  • Rendering in HTML5 canvas
  • Web app look on mobile Safari
  • Integrated WYSIWYG editor interface

Todo

  • Broad phase collision detection
  • CCD (Continuous Collision Detection)

License

(The MIT License)

Copyright (c) 2012 Ju Hyung Lee

Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions:

The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.

THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.

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2D rigid body physics engine & integrated WYSIWYG editor written in Javascript.

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