Panda Engine cross-platform game engine to create 2D and 3D games.
Entity Component
- Animation
- Audio
- Collider
- Components
- Entity Component
- Graphics2D
- Input Handler
- Projectile
- Sprite Component
- Tile Component
- Timer
- Transform
- UI
- UILabel
- UIButton
Other classes
- Asset Manager
- Collision
- Game
- GameObject
- Map
- Texture
- Vector2D
- Entity Component
- Graphics3D
- Shader
- Texture
- Transforms
- Camera
- Light
- Mesh
!!!IMPORTANT!!! compiling Shader and using it with this command g++ -std=c++17 testingGL.cpp -Ibuild/include /usr/local/include/glad/src/glad.c -lglfw -ldl
Under development soon will come. Now start script can be released.
All components will be available soon.
In the future