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ReactiveJ

ReactiveJ is a simple library (maybe a “nano” framework) to help us building high-performance servers. It’s build on top of the Java NIO library and applying the Reactor Pattern. But by now it’s not a serious work, it’s just a kidding with evented I/O. Yes, it’s just a kidding to learn some concepts.

Well I hope it be fun to you too. :D

Benchmark

This first benchmark was done without tunning the JVM.

leandro@codezone ~/Projects/java/reactivej/bin 
$ java samples.codezone.reactivej.tcp.echoserver.EchoServer
Running a TCP server for test

leandro@codezone ~/Projects/java/reactivej/bin 
$ ab -n 10000 -c 25 http://192.168.0.103:8888/
This is ApacheBench, Version 2.3 <$Revision: 655654 $>
Copyright 1996 Adam Twiss, Zeus Technology Ltd, http://www.zeustech.net/
Licensed to The Apache Software Foundation, http://www.apache.org/

Benchmarking 192.168.0.103 (be patient)
Completed 1000 requests
Completed 2000 requests
Completed 3000 requests
Completed 4000 requests
Completed 5000 requests
Completed 6000 requests
Completed 7000 requests
Completed 8000 requests
Completed 9000 requests
Completed 10000 requests
Finished 10000 requests

Server Software:        ReactiveJ/0.1
Server Hostname:        192.168.0.103
Server Port:            8888

Document Path:          /
Document Length:        1028 bytes

Concurrency Level:      25
Time taken for tests:   1.195 seconds
Complete requests:      10000
Failed requests:        0
Write errors:           0
Non-2xx responses:      10001
Total transferred:      11811181 bytes
HTML transferred:       10281028 bytes
Requests per second:    8371.12 [#/sec] (mean)
Time per request:       2.986 [ms] (mean)
Time per request:       0.119 [ms] (mean, across all concurrent requests)
Transfer rate:          9655.55 [Kbytes/sec] received

Connection Times (ms)
              min  mean[+/-sd] median   max
Connect:        0    1   0.4      1       9
Processing:     0    2   0.9      2      11
Waiting:        0    2   0.9      2      11
Total:          1    3   0.8      3      12

Percentage of the requests served within a certain time (ms)
  50%      3
  66%      3
  75%      3
  80%      3
  90%      3
  95%      4
  98%      4
  99%      6
 100%     12 (longest request)

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A simple library to help us building high-performance servers

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