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๐Ÿ’ป
iOS Development ๏ฃฟ
๐Ÿ’ป
iOS Development ๏ฃฟ

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lucaswkuipers/README.md

Hello, world! ๐ŸŒ

I'm Lucas Werner Kuipers and it's a great pleasure to meet you.


iOS Development ๐Ÿ“ฑ

  • Swift, Objc-C & iOS Frameworks
  • UIKit, SwiftUI, SpriteKit, SceneKit, ARKit & more
  • Unit, UI, Snapshot & Integration tests (XCTest, Quick, Nimble, FBSnapshot...)
  • MVC, MVVM, VIPER, VIP, Hexagonal, Onion & Clean Architecture
  • C.I, C.D, Git flow, Kanbam & Scrum
  • Clean Code, SOLID, KISS, YAGNI and other principles
  • iOS Design Patterns

About me ๐Ÿ‘จโ€๐Ÿ’ป

I have been a fierce Apple consumer ever since the first iPhone came out. As a creativity-driven person, being able to develop solutions that I carry on the palm of my hand was (and still is) breathtakingly exciting. And that's what I'm always doing... even (and more so!) on my spare time, developing apps just feels amazing.

Iโ€™m Lucas Werner Kuipers, a software engineer specialized in native Apple Platforms development with Swift.

My experience spans from startups to large corporations, having worked on big apps in Banking, Ecommerce and Utility industries, eg: Goodnotes (2022 iPad App Of The Year), Itaรบ Unibanco (Latin America's largest bank), Petlove (Brazil's top pet ecommerce) and BS2 (large established bank for legal entities).

Author of open source packages like ViewKit, SoundKit and RequestKit.

An active tech community contributor, always talking and publishing about iOS on LinkedIn, Youtube and Medium. Dedicated to simplifying high quality iOS development for everyone, pushing the boundaries of the field and delivering delightful experiences to users worldwide.

My mission is to provide powerful solutions through delightful high quality software.

(while having tons of fun ๐Ÿงฉ)



  • ๐Ÿ“ฑ I'm currently working on native iOS development (Swift | Objective-C)
  • ๐ŸŽฎ I love playing and (most of all) developing physics-based and / or coop / local / couch games (resembling: A Gummy's Life, Gang Beasts, Human Fall Flat, Moving Out, Overcooked...)
  • ๐Ÿ’ฌ English (๐Ÿ‡บ๐Ÿ‡ธ) and portuguese (๐Ÿ‡ง๐Ÿ‡ท) are my two main spoken languages
  • ๐Ÿ™‹โ€โ™‚๏ธ Let's talk! Hit me up on LinkedIn
  • ๐ŸŽ“ Software Engineering (UNINTER) and Mechanical Engineering student (UFSC)


Main programming languages

Swift Python C# JavaScript Java



Lucas's GitHub stats

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  1. DontTextAndDrive DontTextAndDrive Public

    Driving multitask game for iOS made with SpriteKit

    Swift 1

  2. Chess Chess Public

    Small iOS Chess App

    Swift 1

  3. ColorMatchVersus ColorMatchVersus Public

    Two player versus mini-game. Answer correctly faster to conquer screen space and win.

    Swift 2

  4. Trivia Trivia Public

    Small personal project / game of Trivia.

    Swift 1

  5. QuickTap QuickTap Public

    Two player versus game. Tap the fastest to win.

    Swift 1

  6. SpriteKitGameTemplate SpriteKitGameTemplate Public

    The base common code I generally repeatedly reuse between my sprite kit game projects.

    Swift 2