Releases: luxtorpeda-dev/luxtorpeda
Releases · luxtorpeda-dev/luxtorpeda
v67.1.0
v67.0.0
What's Changed
- Update README.md by @Jpxe in #240 & #248
- Update README.md by @d10sfan in #241
- Support copying steam input template from engine by @d10sfan in #242
- Update godot controller icons addon by @d10sfan in #243
- Remove unnecessary code and dependency around xdg_runtime_dir by @d10sfan in #244
- Improve actions time - use built godot export & actions to setup environment by @d10sfan in #245
- Build process improvements by @d10sfan in #246
- Update to Godot 4 by @d10sfan in #247
- Request steam app install for steam app id dependencies by @d10sfan in #239
New Contributors
Full Changelog: v66.1.0...v67.0.0
v66.1.0
v66.0.1
What's Changed
- Bump rustls-webpki from 0.101.3 to 0.101.4 by @dependabot in #233
- Update reqwest to latest by @d10sfan in #234
- Update additional packages by @d10sfan in #235
Full Changelog: v66.0.0...v66.0.1
v66.0.0
v65.1.1
What's Changed
- Check that command file exists when comparing install hash, so that if the command file was manually deleted, the launch should re-install. by @d10sfan in #224
Full Changelog: v65.1.0...v65.1.1
v65.1.0
v65.0.1
What's Changed
- Fix issue with hash check, with game with multiple options using the same engine with different extraction options by @d10sfan in #219
Full Changelog: v65.0.0...v65.0.1
v65.0.0
What's Changed
- Detect zip automatically instead of metadata prompt, update to v2 json by @d10sfan in #210
- Use notices instead of information key for showing engine notices by @d10sfan in #212
- Add support for 7z extraction by @d10sfan in #213
- Remove copy_only, auto-detect instead by @d10sfan in #214
- Created config struct, in place of manually parsing config.json file. Moved config.json to ~/.config/luxtorpeda. Install hash check is now default to on by @d10sfan in #215
- Code cleanup & refactoring packages schema to be more maintainable. Normally client updates are not required for packages updates, but this release or later will be needed for future package updates. by @d10sfan in #216
Full Changelog: v64.0.0...v65.0.0
v64.0.0
What's Changed
- Switch to automatic versioning, using cargo release, and releasing based on git tag by @d10sfan in #204
- Add support for global steam cloud setting in config by @d10sfan in #205
- Option to Disable Extraction/Install Step on Each Run, Switch to using sha2 for hashing by @d10sfan in #206
- Use github action cache for godot template, to improve build time by @d10sfan in #207
Full Changelog: v63...v64.0.0