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subsino/subsino.cpp: Add a new bootleg of 'Treasure Bonus' named 'Lucky Seven' #12264

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clawgrip
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New not working clone

Lucky Seven [Taksangs, charlie]

…ky Seven'

New not working clone
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Lucky Seven [Taksangs, charlie]
@clawgrip
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I'd appreciate some help with this one. There's a glitch that happens also on real hardware (real hardware: https://youtu.be/By7Xi5jf2Qc), so, one tilemap ROM must be bad, but I cannot tell which one. It's important to find out which one is bad and flag it as BAD_DUMP.
Thx!

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cuavas commented Apr 23, 2024

If I understand correctly:

  • In the video, the tiles graphics themselves are displaying correctly, but the layout appears wrong and the background around the crown looks like it shouldn’t be opaque black.
  • This hardware has ROM-based tiles, but RAM-based tilemaps. The layout is written to RAM by the game program.
  • If a tile ROM was bad, it would cause corrupted tile graphics, which is not the case here.

Someone else can tell me if I’m missing something, but this doesn’t look like a bad tile ROM to me. It looks more like mismatched program and tile ROMs, a poor effort at a hack, or a buggy development version.

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