Skip to content
View markmandel's full-sized avatar
🐕
Patting dogs.
🐕
Patting dogs.

Organizations

@googleforgames
Block or Report

Block or report markmandel

Block user

Prevent this user from interacting with your repositories and sending you notifications. Learn more about blocking users.

You must be logged in to block users.

Please don't include any personal information such as legal names or email addresses. Maximum 100 characters, markdown supported. This note will be visible to only you.
Report abuse

Contact GitHub support about this user’s behavior. Learn more about reporting abuse.

Report abuse

Pinned

  1. googleforgames/agones googleforgames/agones Public

    Dedicated Game Server Hosting and Scaling for Multiplayer Games on Kubernetes

    Go 5.8k 768

  2. googleforgames/quilkin googleforgames/quilkin Public

    Quilkin is a non-transparent UDP proxy specifically designed for use with large scale multiplayer dedicated game server deployments, to ensure security, access control, telemetry data, metrics and …

    Rust 1.2k 84

  3. googleforgames/global-multiplayer-demo googleforgames/global-multiplayer-demo Public

    This multiplayer demo is a cloud first implementation of a global scale, realtime multiplayer game utilising dedicated game servers, utilising both Google Cloud's products and open source gaming so…

    Go 88 13

  4. dotfiles dotfiles Public

    My dotfiles and local machine provisioning

    Shell 38 8

  5. paddle-soccer paddle-soccer Public

    A simple, two player multiplayer game built to show how you can host dedicated game servers on Kubernetes.

    C# 166 42

  6. brute brute Public

    A simple and lightweight Entity Component System library for writing games with Clojure and ClojureScript.

    Clojure 181 6