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Open source roblox plugin for triggering remote events/functions in roblox studio during play mode.

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martytyty2098/Remote-Controller-Plugin

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This file is basically the copy of this: https://devforum.roblox.com/t/remote-controller-fire-remote-eventsfunctions-at-runtime/2644884

Remote Controller Plugin v0.1.0

A plugin that allows you to trigger remote events and functions during play mode (aka runtime) AND pass any values, (aka arguments) to them. Good for testing your game’s network security from an exploiter’s perspective. Uses vLua.

Plugin: https://www.roblox.com/library/14802947348/Remote-Controller
ONLY WORKS AT RUNTIME (AKA PLAYMODE)
Source: https://www.roblox.com/library/15052192452/Remote-Controller-source

It does not appear in the marketplace or toolbox when searching, because of this: https://devforum.roblox.com/t/plugin-does-not-appear-in-creator-marketplace/2622917/3

How to use

Usage example: https://youtu.be/6Avn_rB5Sso (1:20)

  1. AT RUNTIME (AKA PLAYMODE) click on the plugin icon
Screenshot_2
  1. Select any Remote Event or Remote Function in the explorer
Screenshot_9
  1. In the text box that appears, enter any valid value like this:
Screenshot_5

Or like this:

Screenshot_6
  1. Then click green button on the bottom or press enter on keyboard.

Upadte v0.1.0

  • Removed the usage of default loadstring() in favor of vLua
  • You don’t need to enable LoadStringEnabled anymore
  • You don’t need to enable script injection anymore
  • Some other very small changes

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Open source roblox plugin for triggering remote events/functions in roblox studio during play mode.

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