This file is basically the copy of this: https://devforum.roblox.com/t/remote-controller-fire-remote-eventsfunctions-at-runtime/2644884
A plugin that allows you to trigger remote events and functions during play mode (aka runtime) AND pass any values, (aka arguments) to them. Good for testing your game’s network security from an exploiter’s perspective. Uses vLua.
Plugin: https://www.roblox.com/library/14802947348/Remote-Controller
ONLY WORKS AT RUNTIME (AKA PLAYMODE)
Source: https://www.roblox.com/library/15052192452/Remote-Controller-source
It does not appear in the marketplace or toolbox when searching, because of this: https://devforum.roblox.com/t/plugin-does-not-appear-in-creator-marketplace/2622917/3
Usage example: https://youtu.be/6Avn_rB5Sso (1:20)
- AT RUNTIME (AKA PLAYMODE) click on the plugin icon
- Select any
Remote Event
orRemote Function
in the explorer
- In the text box that appears, enter any valid value like this:
Or like this:
- Then click green button on the bottom or press enter on keyboard.
- Removed the usage of default loadstring() in favor of vLua
- You don’t need to enable LoadStringEnabled anymore
- You don’t need to enable script injection anymore
- Some other very small changes