New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
PS backend fails to savefig() pcolormesh with gouraud shading #1993
Conversation
Unfortunately, since PS doesn't support alpha transparency, gouraud shading
|
My bad -- I was obviously out to lunch when I said PS doesn't support Gouraud shading. PS Level 3 has explicit support for it. The attached patch (I believe) addresses the issue. Can you confirm? |
Works like a charm! Just in time for drop-in replacement for a figure in my paper ;-) Thank you very much! |
PS backend fails to savefig() pcolormesh with gouraud shading
Following script
results in
Tested with