All the WebGL 1.0 constants as a module. Useful for testing.
var constants = require('gl-constants')
texture.minFilter = constants.LINEAR
texture.magFilter = constants.NEAREST
You can also 'lookup' a constant by number:
var lookup = require('gl-constants/lookup')
console.log(lookup(1282)) // INVALID_OPERATION
Note that some fields share the same number, like NONE
, ZERO
POINTS
and NO_ERROR
all use 0.
An object where each key corresponds to the WebGL constant integer value.
Returns the key name associated with the given WebGL constant integer value.
MIT, see LICENSE.md for details.