- externe Log Klasse
- saubere Übergänge
- start server first
- start one or more client
- on client, click on connect
- click on set name and join
-now you can move a red cube around with 'w', 'a', 's', 'd'
! important: before you can move or join a player you have to set him a name !
- working on server:
- append id in the send command for server recognition
- learning Phaser
- styling