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TweetPongServer

Copyright

Canção Nova Research & Development Team, © 2009 Fundação João Paulo II

Author

Matheus Elias Muller

This software is active development. Most of its intended functions are still not implemented.

The short of it

This is the server system used in an upcoming online, two-player game. Such game is being as developed as a proof-of-concept of augmented reality technologies. This library is composed of:

  • A socket server that manages the game connections. Uses EventMachine and StatusMachine.

  • An Stage class and its objects, which handles the game scenario and physics rules.

Here be dragons

Due to problems with some of the machines where this code is being written, some of it may be uploaded there without being tested (seriously - there may be even syntax erros in it). You’ve been warned.

About

Socket server & stage control for an augmented reality, social game.

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