Skip to content

OverlayPal version 1.0

Latest
Compare
Choose a tag to compare
@michel-iwaniec michel-iwaniec released this 25 May 18:07
· 6 commits to main since this release
3f75f19
  • Support for macOS (Thanks to Matthew@Kindid)
  • GNU/Linux version now self-contained with all dependent libraries included
  • New "Export..." option to export binary .nam / .chr / .oam / .pal files for direct use on NES
  • Export stats for number of background tiles / number of sprites shown after successful conversion
  • "Background color 0" entries now colored for a more intuitive selection
  • Support for disabled timeout (set timeout to 0)
  • Support for .bmp and .gif files as input
  • Support for loading input images via drag-n-drop
  • Image shift settings relaxed to allow full 256 / 240 shift for X / Y
  • Support for 8x8 sprites
  • Support for 8x8 background attributes (MMC5)
  • Improvements to sprite optimization
  • New "Unique colors" option to prevent mapping different input colors to the same NES hardware color
  • Bugfix: Support 0 for "Max pal BG" / "Max pal SPR" setting
  • More graceful handling of conversion errors (prefer solution with too-many-sprites to a total failure)
  • PDF version of README.md now included in download archive
  • Various minor bugfixes