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midspace edited this page Dec 1, 2015 · 1 revision

Permissions

Located: SpaceEngineers\Storage\316190120.sbm_midspace.adminscripts
File Name: Permissions_<WorldName>.xml
Example Name: Permissions_Empty World 2015-11-25 0901.xml

<?xml version="1.0" encoding="utf-16"?>
<Permissions xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance">
  <Commands>
    <CommandStruct>
      <Name>addprefab</Name>
      <NeededLevel>100</NeededLevel>
    </CommandStruct>
    <CommandStruct>
      <Name>addvoxel</Name>
      <NeededLevel>100</NeededLevel>
    </CommandStruct>
    <CommandStruct>
      <Name>addwireframe</Name>
      <NeededLevel>100</NeededLevel>
    </CommandStruct>
    <CommandStruct>
      <Name>back</Name>
      <NeededLevel>100</NeededLevel>
    </CommandStruct>
    <CommandStruct>
      <Name>bomb</Name>
      <NeededLevel>100</NeededLevel>
    </CommandStruct>
    <CommandStruct>
      <Name>cargoships</Name>
      <NeededLevel>100</NeededLevel>
    </CommandStruct>
    <CommandStruct>
      <Name>cfg</Name>
      <NeededLevel>100</NeededLevel>
    </CommandStruct>
    <CommandStruct>
      <Name>claim</Name>
      <NeededLevel>100</NeededLevel>
    </CommandStruct>
    <CommandStruct>
      <Name>collectobjects</Name>
      <NeededLevel>100</NeededLevel>
    </CommandStruct>
    <CommandStruct>
      <Name>copypaste</Name>
      <NeededLevel>100</NeededLevel>
    </CommandStruct>
    <CommandStruct>
      <Name>countobjects</Name>
      <NeededLevel>100</NeededLevel>
    </CommandStruct>
    <CommandStruct>
      <Name>createroid</Name>
      <NeededLevel>100</NeededLevel>
    </CommandStruct>
    <CommandStruct>
      <Name>createroidsphere</Name>
      <NeededLevel>100</NeededLevel>
    </CommandStruct>
    <CommandStruct>
      <Name>creative</Name>
      <NeededLevel>100</NeededLevel>
    </CommandStruct>
    <CommandStruct>
      <Name>cuberename</Name>
      <NeededLevel>100</NeededLevel>
    </CommandStruct>
    <CommandStruct>
      <Name>cuberenumber</Name>
      <NeededLevel>100</NeededLevel>
    </CommandStruct>
    <CommandStruct>
      <Name>deleteship</Name>
      <NeededLevel>100</NeededLevel>
    </CommandStruct>
    <CommandStruct>
      <Name>destructible</Name>
      <NeededLevel>100</NeededLevel>
    </CommandStruct>
    <CommandStruct>
      <Name>detail</Name>
      <NeededLevel>100</NeededLevel>
    </CommandStruct>
    <CommandStruct>
      <Name>drop</Name>
      <NeededLevel>100</NeededLevel>
    </CommandStruct>
    <CommandStruct>
      <Name>eject</Name>
      <NeededLevel>100</NeededLevel>
    </CommandStruct>
    <CommandStruct>
      <Name>elistships</Name>
      <NeededLevel>100</NeededLevel>
    </CommandStruct>
    <CommandStruct>
      <Name>fa</Name>
      <NeededLevel>100</NeededLevel>
    </CommandStruct>
    <CommandStruct>
      <Name>fd</Name>
      <NeededLevel>100</NeededLevel>
    </CommandStruct>
    <CommandStruct>
      <Name>fj</Name>
      <NeededLevel>100</NeededLevel>
    </CommandStruct>
    <CommandStruct>
      <Name>fk</Name>
      <NeededLevel>100</NeededLevel>
    </CommandStruct>
    <CommandStruct>
      <Name>flyto</Name>
      <NeededLevel>100</NeededLevel>
    </CommandStruct>
    <CommandStruct>
      <Name>forceban</Name>
      <NeededLevel>100</NeededLevel>
    </CommandStruct>
    <CommandStruct>
      <Name>forcekick</Name>
      <NeededLevel>100</NeededLevel>
    </CommandStruct>
    <CommandStruct>
      <Name>fp</Name>
      <NeededLevel>100</NeededLevel>
    </CommandStruct>
    <CommandStruct>
      <Name>fr</Name>
      <NeededLevel>100</NeededLevel>
    </CommandStruct>
    <CommandStruct>
      <Name>gamename</Name>
      <NeededLevel>100</NeededLevel>
    </CommandStruct>
    <CommandStruct>
      <Name>god</Name>
      <NeededLevel>100</NeededLevel>
    </CommandStruct>
    <CommandStruct>
      <Name>id</Name>
      <NeededLevel>100</NeededLevel>
    </CommandStruct>
    <CommandStruct>
      <Name>invadd</Name>
      <NeededLevel>100</NeededLevel>
    </CommandStruct>
    <CommandStruct>
      <Name>invclear</Name>
      <NeededLevel>100</NeededLevel>
    </CommandStruct>
    <CommandStruct>
      <Name>invins</Name>
      <NeededLevel>100</NeededLevel>
    </CommandStruct>
    <CommandStruct>
      <Name>invisible</Name>
      <NeededLevel>100</NeededLevel>
    </CommandStruct>
    <CommandStruct>
      <Name>j</Name>
      <NeededLevel>100</NeededLevel>
    </CommandStruct>
    <CommandStruct>
      <Name>listasteroids</Name>
      <NeededLevel>100</NeededLevel>
    </CommandStruct>
    <CommandStruct>
      <Name>listbots</Name>
      <NeededLevel>100</NeededLevel>
    </CommandStruct>
    <CommandStruct>
      <Name>listplanets</Name>
      <NeededLevel>100</NeededLevel>
    </CommandStruct>
    <CommandStruct>
      <Name>listprefabs</Name>
      <NeededLevel>100</NeededLevel>
    </CommandStruct>
    <CommandStruct>
      <Name>listships</Name>
      <NeededLevel>100</NeededLevel>
    </CommandStruct>
    <CommandStruct>
      <Name>listvoxels</Name>
      <NeededLevel>100</NeededLevel>
    </CommandStruct>
    <CommandStruct>
      <Name>meteor</Name>
      <NeededLevel>100</NeededLevel>
    </CommandStruct>
    <CommandStruct>
      <Name>off</Name>
      <NeededLevel>100</NeededLevel>
    </CommandStruct>
    <CommandStruct>
      <Name>on</Name>
      <NeededLevel>100</NeededLevel>
    </CommandStruct>
    <CommandStruct>
      <Name>pardon</Name>
      <NeededLevel>100</NeededLevel>
    </CommandStruct>
    <CommandStruct>
      <Name>pasteprefab</Name>
      <NeededLevel>100</NeededLevel>
    </CommandStruct>
    <CommandStruct>
      <Name>perm</Name>
      <NeededLevel>100</NeededLevel>
    </CommandStruct>
    <CommandStruct>
      <Name>protectionarea</Name>
      <NeededLevel>100</NeededLevel>
    </CommandStruct>
    <CommandStruct>
      <Name>pullobjects</Name>
      <NeededLevel>100</NeededLevel>
    </CommandStruct>
    <CommandStruct>
      <Name>repair</Name>
      <NeededLevel>100</NeededLevel>
    </CommandStruct>
    <CommandStruct>
      <Name>revoke</Name>
      <NeededLevel>100</NeededLevel>
    </CommandStruct>
    <CommandStruct>
      <Name>roidfill</Name>
      <NeededLevel>100</NeededLevel>
    </CommandStruct>
    <CommandStruct>
      <Name>roidreplace</Name>
      <NeededLevel>100</NeededLevel>
    </CommandStruct>
    <CommandStruct>
      <Name>rotateroid</Name>
      <NeededLevel>100</NeededLevel>
    </CommandStruct>
    <CommandStruct>
      <Name>save</Name>
      <NeededLevel>100</NeededLevel>
    </CommandStruct>
    <CommandStruct>
      <Name>scaledown</Name>
      <NeededLevel>100</NeededLevel>
    </CommandStruct>
    <CommandStruct>
      <Name>scaleup</Name>
      <NeededLevel>100</NeededLevel>
    </CommandStruct>
    <CommandStruct>
      <Name>scanore</Name>
      <NeededLevel>100</NeededLevel>
    </CommandStruct>
    <CommandStruct>
      <Name>setvector</Name>
      <NeededLevel>100</NeededLevel>
    </CommandStruct>
    <CommandStruct>
      <Name>share</Name>
      <NeededLevel>100</NeededLevel>
    </CommandStruct>
    <CommandStruct>
      <Name>slay</Name>
      <NeededLevel>100</NeededLevel>
    </CommandStruct>
    <CommandStruct>
      <Name>smite</Name>
      <NeededLevel>100</NeededLevel>
    </CommandStruct>
    <CommandStruct>
      <Name>spectator</Name>
      <NeededLevel>100</NeededLevel>
    </CommandStruct>
    <CommandStruct>
      <Name>speed</Name>
      <NeededLevel>100</NeededLevel>
    </CommandStruct>
    <CommandStruct>
      <Name>stop</Name>
      <NeededLevel>100</NeededLevel>
    </CommandStruct>
    <CommandStruct>
      <Name>stopall</Name>
      <NeededLevel>100</NeededLevel>
    </CommandStruct>
    <CommandStruct>
      <Name>switch</Name>
      <NeededLevel>100</NeededLevel>
    </CommandStruct>
    <CommandStruct>
      <Name>test</Name>
      <NeededLevel>100</NeededLevel>
    </CommandStruct>
    <CommandStruct>
      <Name>to</Name>
      <NeededLevel>100</NeededLevel>
    </CommandStruct>
    <CommandStruct>
      <Name>tp</Name>
      <NeededLevel>100</NeededLevel>
    </CommandStruct>
    <CommandStruct>
      <Name>tpdel</Name>
      <NeededLevel>100</NeededLevel>
    </CommandStruct>
    <CommandStruct>
      <Name>tpfav</Name>
      <NeededLevel>100</NeededLevel>
    </CommandStruct>
    <CommandStruct>
      <Name>tplist</Name>
      <NeededLevel>100</NeededLevel>
    </CommandStruct>
    <CommandStruct>
      <Name>tpp</Name>
      <NeededLevel>100</NeededLevel>
    </CommandStruct>
    <CommandStruct>
      <Name>tps</Name>
      <NeededLevel>100</NeededLevel>
    </CommandStruct>
    <CommandStruct>
      <Name>tpsave</Name>
      <NeededLevel>100</NeededLevel>
    </CommandStruct>
    <CommandStruct>
      <Name>weapons</Name>
      <NeededLevel>100</NeededLevel>
    </CommandStruct>
    <CommandStruct>
      <Name>chat</Name>
      <NeededLevel>0</NeededLevel>
    </CommandStruct>
    <CommandStruct>
      <Name>date</Name>
      <NeededLevel>0</NeededLevel>
    </CommandStruct>
    <CommandStruct>
      <Name>head</Name>
      <NeededLevel>0</NeededLevel>
    </CommandStruct>
    <CommandStruct>
      <Name>hello</Name>
      <NeededLevel>0</NeededLevel>
    </CommandStruct>
    <CommandStruct>
      <Name>help</Name>
      <NeededLevel>0</NeededLevel>
    </CommandStruct>
    <CommandStruct>
      <Name>motd</Name>
      <NeededLevel>0</NeededLevel>
    </CommandStruct>
    <CommandStruct>
      <Name>msg</Name>
      <NeededLevel>0</NeededLevel>
    </CommandStruct>
    <CommandStruct>
      <Name>pos</Name>
      <NeededLevel>0</NeededLevel>
    </CommandStruct>
    <CommandStruct>
      <Name>range</Name>
      <NeededLevel>0</NeededLevel>
    </CommandStruct>
    <CommandStruct>
      <Name>savetoolbar</Name>
      <NeededLevel>0</NeededLevel>
    </CommandStruct>
    <CommandStruct>
      <Name>settings</Name>
      <NeededLevel>0</NeededLevel>
    </CommandStruct>
    <CommandStruct>
      <Name>status</Name>
      <NeededLevel>0</NeededLevel>
    </CommandStruct>
    <CommandStruct>
      <Name>time</Name>
      <NeededLevel>0</NeededLevel>
    </CommandStruct>
    <CommandStruct>
      <Name>version</Name>
      <NeededLevel>0</NeededLevel>
    </CommandStruct>
  </Commands>
  <Groups />
  <Players>
    <PlayerPermission>
      <Player>
        <SteamId>76543210987654321</SteamId>
        <PlayerName>Capitan Jack</PlayerName>
      </Player>
      <Level>100</Level>
      <UsePlayerLevel>true</UsePlayerLevel>
      <Extensions />
      <Restrictions />
    </PlayerPermission>
  </Players>
</Permissions>