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mkotsalainen/Impulse-Engine

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This is an unfinished 2d physics engine built in AS3. I built it mostly out of curiosity. It has implementations of the Gilbert–Johnson–Keerthi distance algorithm (GJK) and Expanding Polytype Agorithm (EPA). These algorithms are useful in collision detection / resolution between convex polygons.

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a physics engine written in Actionscript 3

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