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MDL-34498 session: Add a checker to warn before session expiry
Replaces old yui module checknet.
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Damyon Wiese
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Jun 6, 2019
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Original file line number | Diff line number | Diff line change |
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// This file is part of Moodle - http://moodle.org/ | ||
// | ||
// Moodle is free software: you can redistribute it and/or modify | ||
// it under the terms of the GNU General Public License as published by | ||
// the Free Software Foundation, either version 3 of the License, or | ||
// (at your option) any later version. | ||
// | ||
// Moodle is distributed in the hope that it will be useful, | ||
// but WITHOUT ANY WARRANTY; without even the implied warranty of | ||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | ||
// GNU General Public License for more details. | ||
// | ||
// You should have received a copy of the GNU General Public License | ||
// along with Moodle. If not, see <http://www.gnu.org/licenses/>. | ||
|
||
/** | ||
* Poll the server to keep the session alive. | ||
* | ||
* @module core/network | ||
* @package core | ||
* @copyright 2019 Damyon Wiese | ||
* @license http://www.gnu.org/copyleft/gpl.html GNU GPL v3 or later | ||
*/ | ||
define(['jquery', 'core/ajax', 'core/config', 'core/notification', 'core/str'], | ||
function($, Ajax, Config, Notification, Str) { | ||
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var started = false; | ||
var warningDisplayed = false; | ||
var keepAliveFrequency = 0; | ||
var requestTimeout = 0; | ||
var keepAliveMessage = false; | ||
var checkFrequency = (Config.sessiontimeout / 10) * 1000; | ||
var warningLimit = checkFrequency * 2; // 1/5 of sessiontimeout. | ||
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/** | ||
* Ping the server to keep the session alive. | ||
* | ||
* @return {Promise} | ||
*/ | ||
var touchSession = function() { | ||
var request = { | ||
methodname: 'core_session_touch', | ||
args: { } | ||
}; | ||
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return Ajax.call([request], true, true, false, requestTimeout)[0].then(function() { | ||
if (keepAliveFrequency > 0) { | ||
setTimeout(touchSession, keepAliveFrequency); | ||
} | ||
return true; | ||
}).fail(function() { | ||
Notification.alert('', keepAliveMessage); | ||
}); | ||
}; | ||
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/** | ||
* Ask the server how much time is remaining in this session and | ||
* show confirm/cancel notifications if the session is about to run out. | ||
* | ||
* @return {Promise} | ||
*/ | ||
var checkSession = function() { | ||
var request = { | ||
methodname: 'core_session_time_remaining', | ||
args: { } | ||
}; | ||
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return Ajax.call([request], true, true, true)[0].then(function(args) { | ||
if (args.userid <= 0) { | ||
return false; | ||
} | ||
if (args.timeremaining < 0) { | ||
Str.get_strings([ | ||
{key: 'sessionexpired', component: 'error'}, | ||
{key: 'sessionerroruser', component: 'error'} | ||
]).then(function(strings) { | ||
Notification.alert( | ||
strings[0], // Title. | ||
strings[1] // Message. | ||
); | ||
return true; | ||
}).fail(Notification.exception); | ||
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} else if (args.timeremaining * 1000 < warningLimit && !warningDisplayed) { | ||
warningDisplayed = true; | ||
Str.get_strings([ | ||
{key: 'norecentactivity', component: 'moodle'}, | ||
{key: 'sessiontimeoutsoon', component: 'moodle'}, | ||
{key: 'extendsession', component: 'moodle'}, | ||
{key: 'cancel', component: 'moodle'} | ||
]).then(function(strings) { | ||
Notification.confirm( | ||
strings[0], // Title. | ||
strings[1], // Message. | ||
strings[2], // Extend session. | ||
strings[3], // Cancel. | ||
function() { | ||
touchSession(); | ||
warningDisplayed = false; | ||
// First wait is half the session timeout. | ||
setTimeout(checkSession, checkFrequency * 5); | ||
return true; | ||
}, | ||
function() { | ||
warningDisplayed = false; | ||
setTimeout(checkSession, checkFrequency); | ||
} | ||
); | ||
return true; | ||
}).fail(Notification.exception); | ||
} else { | ||
setTimeout(checkSession, checkFrequency); | ||
} | ||
return true; | ||
}); | ||
// We do not catch the fails from the above ajax call because they will fail when | ||
// we are not logged in - we don't need to take any action then. | ||
}; | ||
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/** | ||
* Start calling a function to check if the session is still alive. | ||
*/ | ||
var start = function() { | ||
if (keepAliveFrequency > 0) { | ||
setTimeout(touchSession, keepAliveFrequency); | ||
} else { | ||
// First wait is half the session timeout. | ||
setTimeout(checkSession, checkFrequency * 5); | ||
} | ||
}; | ||
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/** | ||
* Don't allow more than one of these polling loops in a single page. | ||
*/ | ||
var init = function() { | ||
// We only allow one concurrent instance of this checker. | ||
if (started) { | ||
return; | ||
} | ||
started = true; | ||
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start(); | ||
}; | ||
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/** | ||
* Start polling with more specific values for the frequency, timeout and message. | ||
* | ||
* @param {number} freq How ofter to poll the server. | ||
* @param {number} timeout The time to wait for each request to the server. | ||
* @param {string} message The message to display if the session is going to time out. | ||
*/ | ||
var keepalive = function(freq, timeout, message) { | ||
// We only allow one concurrent instance of this checker. | ||
if (started) { | ||
return; | ||
} | ||
started = true; | ||
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keepAliveFrequency = freq * 1000; | ||
keepAliveMessage = message; | ||
requestTimeout = timeout * 1000; | ||
start(); | ||
}; | ||
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return { | ||
keepalive: keepalive, | ||
init: init | ||
}; | ||
}); |
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