Skip to content

Commit

Permalink
Update the WebGL2 test expectations
Browse files Browse the repository at this point in the history
It seems the WPT test runner/updater has some troubles picking up
successful test results, so I've regenerated the `ini` files manually
for the WebGL2 tests.
  • Loading branch information
mmatyas committed Jan 20, 2020
1 parent 74d1f02 commit 18d40fb
Show file tree
Hide file tree
Showing 28 changed files with 32 additions and 656 deletions.
@@ -1,11 +1,5 @@
[gl-vertex-attrib-i-render.html]
expected: ERROR
[WebGL test #0: Unable to fetch WebGL rendering context for Canvas]
expected: FAIL

[WebGL test #1: could not create context]
expected: FAIL

[WebGL test #0: successfullyParsed should be true (of type boolean). Was undefined (of type undefined).]
expected: FAIL

@@ -1,41 +1,5 @@
[gl-vertex-attrib.html]
expected: ERROR
[WebGL test #1: gl.getVertexAttrib(0, gl.CURRENT_VERTEX_ATTRIB) is not an instance of Float32Array]
expected: FAIL

[WebGL test #6: gl.getVertexAttrib(0, gl.CURRENT_VERTEX_ATTRIB) is not an instance of Float32Array]
expected: FAIL

[WebGL test #11: gl.getVertexAttrib(0, gl.CURRENT_VERTEX_ATTRIB) is not an instance of Float32Array]
expected: FAIL

[WebGL test #16: gl.getVertexAttrib(0, gl.CURRENT_VERTEX_ATTRIB) is not an instance of Float32Array]
expected: FAIL

[WebGL test #21: gl.getVertexAttrib(0, gl.CURRENT_VERTEX_ATTRIB) is not an instance of Float32Array]
expected: FAIL

[WebGL test #26: gl.getVertexAttrib(0, gl.CURRENT_VERTEX_ATTRIB) is not an instance of Float32Array]
expected: FAIL

[WebGL test #31: gl.getVertexAttrib(0, gl.CURRENT_VERTEX_ATTRIB) is not an instance of Float32Array]
expected: FAIL

[WebGL test #36: gl.getVertexAttrib(0, gl.CURRENT_VERTEX_ATTRIB) is not an instance of Float32Array]
expected: FAIL

[WebGL test #41: gl.getVertexAttrib(0, gl.CURRENT_VERTEX_ATTRIB) is not an instance of Float32Array]
expected: FAIL

[WebGL test #46: gl.getVertexAttrib(0, gl.CURRENT_VERTEX_ATTRIB) is not an instance of Float32Array]
expected: FAIL

[WebGL test #51: gl.getVertexAttrib(0, gl.CURRENT_VERTEX_ATTRIB) is not an instance of Float32Array]
expected: FAIL

[WebGL test #56: gl.getVertexAttrib(0, gl.CURRENT_VERTEX_ATTRIB) is not an instance of Float32Array]
expected: FAIL

[WebGL test #61: successfullyParsed should be true (of type boolean). Was undefined (of type undefined).]
expected: FAIL

@@ -1,7 +1,4 @@
[bound-buffer-size-change-test.html]
[WebGL test #0: successfullyParsed should be true (of type boolean). Was undefined (of type undefined).]
expected: FAIL

[WebGL test #38: gl.getIndexedParameter(gl.UNIFORM_BUFFER_BINDING, 1) should be [object WebGLBuffer\]. Threw exception TypeError: gl.getIndexedParameter is not a function]
expected: FAIL

Expand Down
@@ -1,8 +1,5 @@
[buffer-overflow-test.html]
expected: ERROR
[WebGL test #0: successfullyParsed should be true (of type boolean). Was undefined (of type undefined).]
expected: FAIL

[WebGL test #1: successfullyParsed should be true (of type boolean). Was undefined (of type undefined).]
expected: FAIL

@@ -1,7 +1,4 @@
[delete-buffer.html]
[WebGL test #1: successfullyParsed should be true (of type boolean). Was undefined (of type undefined).]
expected: FAIL

[WebGL test #2: getError expected: NO_ERROR. Was INVALID_ENUM : texImage2D should succeed]
expected: FAIL

@@ -1,50 +1,5 @@
[get-buffer-sub-data-validity.html]
expected: ERROR
[WebGL test #9: areArraysEqual(dest, srcData) should be true. Was false.]
expected: FAIL

[Overall test]
expected: NOTRUN

[WebGL test #7: areArraysEqual(dest, srcData) should be true. Was false.]
expected: FAIL

[WebGL test #6: getError expected: NO_ERROR. Was INVALID_VALUE : after evaluating: gl.getBufferSubData(gl.COPY_WRITE_BUFFER, 0, dest)]
expected: FAIL

[WebGL test #2: getError expected: NO_ERROR. Was INVALID_VALUE : after evaluating: gl.getBufferSubData(gl.COPY_WRITE_BUFFER, 0, dest)]
expected: FAIL

[WebGL test #12: getError expected: NO_ERROR. Was INVALID_VALUE : after evaluating: gl.getBufferSubData(gl.COPY_WRITE_BUFFER, 0, dest)]
expected: FAIL

[WebGL test #10: getError expected: NO_ERROR. Was INVALID_VALUE : after evaluating: gl.getBufferSubData(gl.COPY_WRITE_BUFFER, 0, dest)]
expected: FAIL

[WebGL test #14: getError expected: NO_ERROR. Was INVALID_VALUE : after evaluating: gl.getBufferSubData(gl.COPY_WRITE_BUFFER, 0, dest)]
expected: FAIL

[WebGL test #4: getError expected: NO_ERROR. Was INVALID_VALUE : after evaluating: gl.getBufferSubData(gl.COPY_WRITE_BUFFER, 0, dest)]
expected: FAIL

[WebGL test #13: areArraysEqual(dest, srcData) should be true. Was false.]
expected: FAIL

[WebGL test #15: areArraysEqual(dest, srcData) should be true. Was false.]
expected: FAIL

[WebGL test #8: getError expected: NO_ERROR. Was INVALID_VALUE : after evaluating: gl.getBufferSubData(gl.COPY_WRITE_BUFFER, 0, dest)]
expected: FAIL

[WebGL test #5: areArraysEqual(dest, srcData) should be true. Was false.]
expected: FAIL

[WebGL test #0: getError expected: NO_ERROR. Was INVALID_ENUM : linking transform feedback shader should not set an error]
expected: FAIL

[WebGL test #3: areArraysEqual(dest, srcData) should be true. Was false.]
expected: FAIL

[WebGL test #11: areArraysEqual(dest, srcData) should be true. Was false.]
expected: FAIL

This file was deleted.

This file was deleted.

This file was deleted.

Expand Up @@ -2,6 +2,3 @@
[WebGL test #0: [unexpected link status\] Shaders with precision mis-matching uniform blocks should fail]
expected: FAIL

[WebGL test #1: [unexpected fragment shader compile status\] (expected: true) Shaders with precision mis-matching uniform blocks should fail]
expected: FAIL

4 changes: 0 additions & 4 deletions tests/wpt/webgl/meta/conformance2/glsl3/switch-case.html.ini

This file was deleted.

This file was deleted.

This file was deleted.

This file was deleted.

This file was deleted.

This file was deleted.

@@ -1,8 +1,5 @@
[expando-loss-2.html]
expected: ERROR
[WebGL test #5: successfullyParsed should be true (of type boolean). Was undefined (of type undefined).]
expected: FAIL

[WebGL test #10: successfullyParsed should be true (of type boolean). Was undefined (of type undefined).]
expected: FAIL

This file was deleted.

@@ -1,13 +1,4 @@
[instanceof-test.html]
[WebGL test #7: gl.createQuery() instanceof WebGLQuery should be true. Threw exception TypeError: gl.createQuery is not a function]
expected: FAIL

[WebGL test #8: gl.createSampler() instanceof WebGLSampler should be true. Threw exception TypeError: gl.createSampler is not a function]
expected: FAIL

[WebGL test #9: gl.createTransformFeedback() instanceof WebGLTransformFeedback should be true. Threw exception TypeError: gl.createTransformFeedback is not a function]
expected: FAIL

[WebGL test #10: gl.createVertexArray() instanceof WebGLVertexArrayObject should be true. Threw exception TypeError: gl.createVertexArray is not a function]
expected: FAIL

@@ -1,59 +1,5 @@
[object-deletion-behaviour-2.html]
expected: ERROR
[WebGL test #1: gl.bindBufferBase(gl.UNIFORM_BUFFER, 0, bufferBaseUniform) threw exception TypeError: gl.bindBufferBase is not a function]
expected: FAIL

[WebGL test #2: gl.getParameter(gl.UNIFORM_BUFFER_BINDING) should be [object WebGLBuffer\]. Was null.]
expected: FAIL

[WebGL test #3: getError expected: NO_ERROR. Was INVALID_ENUM : after evaluating: gl.deleteBuffer(bufferBaseUniform)]
expected: FAIL

[WebGL test #6: gl.bindBufferBase(gl.UNIFORM_BUFFER, 0, bufferBaseUniform) threw exception TypeError: gl.bindBufferBase is not a function]
expected: FAIL

[WebGL test #9: gl.bindBufferBase(gl.TRANSFORM_FEEDBACK_BUFFER, 0, bufferBaseTransformFeedback) threw exception TypeError: gl.bindBufferBase is not a function]
expected: FAIL

[WebGL test #10: gl.getParameter(gl.TRANSFORM_FEEDBACK_BUFFER_BINDING) should be [object WebGLBuffer\]. Was null.]
expected: FAIL

[WebGL test #11: getError expected: NO_ERROR. Was INVALID_ENUM : after evaluating: gl.deleteBuffer(bufferBaseTransformFeedback)]
expected: FAIL

[WebGL test #14: gl.bindBufferBase(gl.TRANSFORM_FEEDBACK_BUFFER, 0, bufferBaseTransformFeedback) threw exception TypeError: gl.bindBufferBase is not a function]
expected: FAIL

[WebGL test #17: gl.bindBufferRange(gl.UNIFORM_BUFFER, 0, bufferRangeUniform, 0, gl.UNIFORM_BUFFER_OFFSET_ALIGNMENT) threw exception TypeError: gl.bindBufferRange is not a function]
expected: FAIL

[WebGL test #18: gl.getParameter(gl.UNIFORM_BUFFER_BINDING) should be [object WebGLBuffer\]. Was null.]
expected: FAIL

[WebGL test #19: getError expected: NO_ERROR. Was INVALID_ENUM : after evaluating: gl.deleteBuffer(bufferRangeUniform)]
expected: FAIL

[WebGL test #22: gl.bindBufferRange(gl.UNIFORM_BUFFER, 0, bufferRangeUniform, 0, gl.UNIFORM_BUFFER_OFFSET_ALIGNMENT) threw exception TypeError: gl.bindBufferRange is not a function]
expected: FAIL

[WebGL test #25: gl.bindBufferRange(gl.TRANSFORM_FEEDBACK_BUFFER, 0, bufferRangeTransformFeedback, 0, 4) threw exception TypeError: gl.bindBufferRange is not a function]
expected: FAIL

[WebGL test #26: gl.getParameter(gl.TRANSFORM_FEEDBACK_BUFFER_BINDING) should be [object WebGLBuffer\]. Was null.]
expected: FAIL

[WebGL test #27: getError expected: NO_ERROR. Was INVALID_ENUM : after evaluating: gl.deleteBuffer(bufferRangeTransformFeedback)]
expected: FAIL

[WebGL test #30: gl.bindBufferRange(gl.TRANSFORM_FEEDBACK_BUFFER, 0, bufferRangeTransformFeedback, 0, 4) threw exception TypeError: gl.bindBufferRange is not a function]
expected: FAIL

[WebGL test #32: successfullyParsed should be true (of type boolean). Was undefined (of type undefined).]
expected: FAIL

[WebGL test #33: getError expected: NO_ERROR. Was INVALID_ENUM : after evaluating: gl.bindSampler(0, sampler)]
expected: FAIL

[WebGL test #40: successfullyParsed should be true (of type boolean). Was undefined (of type undefined).]
expected: FAIL

25 changes: 0 additions & 25 deletions tests/wpt/webgl/meta/conformance2/query/occlusion-query.html.ini

This file was deleted.

0 comments on commit 18d40fb

Please sign in to comment.