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OOCSS

Object Oriented CSS (for SASS) guideline.

This is a start point to build a convention about the OOCSS.

This structure is hardly inspired by BEMO and this RubyDay 2014 talk.

What is OOCSS?

CSS is not an object oriented language. In 2009 Nicole Sullivan introduced this argument (see the video ) to developers community.

The goal of Object Oriented CSS is the code reuse for faster and more efficient development and mantain.

OOCSS have two main principles:

  • Separate structure and skin
  • Separate container and content

Contribute

This project is currently a draft. If you want to contribute make a fork, a pull request, read the TODO.md or simply open an issue with your questions.

Skeleton

This is the basic skeleton of yout CSS organization. Found it in template/ folder.

├── assets
│   ├── fonts
│   └── images
├── config
├── models
├── services
├── tasks
├── variables
└── views
    └── layouts

What does they contain?

assets: The assets like fonts & images. Idea: Different subfolders for different type or format (ex: in fonts svg, ttf, etc..)

config: Contains the initializers.

models: Each view have 'elements' with common properties. This is our model.

tasks: Contains external usage hooks. Ex: js interaction.

services: In this folder there are mixins.

variables: This folder contain colors, breakpoints, typography, etc...

views: Here the view organizaton of our model

Guideline

Models

Naming:

The file name in lower case. Point to the object class name: CamelCased and singular.

Model settings:

At the start include mixins and initializer that is ALWAYS an extend-only mixin called %new.

All models have width 100%.

Methods:

The subelements are Model's methods always written like > .title

Scopes:

The Model variants are scopes setted by data-scope attribute.

You can see models/post_content.sass example.

Services

Here, simply, the mixins.

Variables

Here the variables. Surely colors, typography and media queries.

Views

The views describes the view organization pairing with html views. Here the models (and only the models) have a dimension if needed.

Assets

Here only the assets files. Never put here sass (or css) files.

Tasks

Here we can put the 'external' interactions like JS libraries.

Naming:

Every JS library must access to DOM elements pointing to [data-js-interactionname] attribute. Is the same for css rules.

The filename must descrive the interaction.

Config

It contains the global configurations like the initializer.

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