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Shiny New Version 1.4

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@ouned ouned released this 20 Jan 16:23
· 342 commits to master since this release

changes compared to 1.3:

  • Improved QVM security, sandboxing, debugging and performance.
  • Reworked DOS/DDOS protection.
  • DDOS protection IP whitelist.
  • Show progress of download in a Windows Taskbar.
  • JK2MV now uses less CPU/GPU resources when minimized.
  • Server hibernation support (servers now use barely any CPU resources when no players are connected).
  • Fix for the playerghosting bug (players going through each other).
  • Fixed various renderer issues on high server time.
  • Fixed several issues when using the French keyboard layout.
  • Fixed volume-up/volume-down keys on some keyboard types
  • Improved and more detailed error/crash reporting on Unix systems.
  • Improved ping calculation (sv_pingfix).
  • Added qconsole.log and system console timestamps (com_timestamps).
  • Fixed a mouse freezing bug which happens on very fast systems.
  • Integrated MVSDK – improved basejk game modules.
  • Several new MVAPI features.
  • Print rcon commands in a server console.
  • Color-aware console and chat field editing.
  • Server should always automatically restart after 24 days now.
  • New, more relaxed client command flood protection for better user experience (sv_floodProtect).
  • Countless other improvements, optimizations and bugfixes.
  • New commands: which, uptime.
  • New cvars: com_debugMessage, com_timestamps, mv_apienabled, mv_apiConnectionless, sv_maxOOBRate, mv_fixplayerghosting, sv_hibernateTime, sv_hibernateFPS, sv_floodProtect, sv_pingFix, r_environmentMapping.