Shiny New Version 1.4
changes compared to 1.3:
- Improved QVM security, sandboxing, debugging and performance.
- Reworked DOS/DDOS protection.
- DDOS protection IP whitelist.
- Show progress of download in a Windows Taskbar.
- JK2MV now uses less CPU/GPU resources when minimized.
- Server hibernation support (servers now use barely any CPU resources when no players are connected).
- Fix for the playerghosting bug (players going through each other).
- Fixed various renderer issues on high server time.
- Fixed several issues when using the French keyboard layout.
- Fixed volume-up/volume-down keys on some keyboard types
- Improved and more detailed error/crash reporting on Unix systems.
- Improved ping calculation (sv_pingfix).
- Added qconsole.log and system console timestamps (com_timestamps).
- Fixed a mouse freezing bug which happens on very fast systems.
- Integrated MVSDK – improved basejk game modules.
- Several new MVAPI features.
- Print rcon commands in a server console.
- Color-aware console and chat field editing.
- Server should always automatically restart after 24 days now.
- New, more relaxed client command flood protection for better user experience (sv_floodProtect).
- Countless other improvements, optimizations and bugfixes.
- New commands: which, uptime.
- New cvars: com_debugMessage, com_timestamps, mv_apienabled, mv_apiConnectionless, sv_maxOOBRate, mv_fixplayerghosting, sv_hibernateTime, sv_hibernateFPS, sv_floodProtect, sv_pingFix, r_environmentMapping.