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AviSynthShader v1.6 with native high-bit-depth support

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@mysteryx93 mysteryx93 released this 13 Feb 22:10
· 17 commits to master since this release

AviSynthShader v1.6 is ready!

  • Added support for all new Avisynth+ clip formats
  • Added support for native high-bit-depth clip formats
  • ConvertToShader and ConvertFromShader now use native Avisynth+ functions for conversion, which results in better performance in several cases
  • AviSynth 2.6 is still supported. ConvertToShader and ConvertFromShader have 2 code paths. Set Opt=2 to use the legacy code path. Opt=-1 will use Avisynth+ functions.
  • Updated SSIM downscaler: more advanced XYZ processing

Known issues:

  • RGB32 input with RGB64 output, or RGB64 input with RGB32, results in a color shift.
  • PlanarIn works only with YUV input, and isn't supported on NVIDIA graphic cards. Leave it to false.